FANDOM


"Excellence is a journey, where the weak lurk in shadows. Yet my blade burns stronger! One by one, I smother death! I reap their flames! Let them fear me. In the midst of war, I breathe fire."


The Zhanhu is a playable hero class in For Honor.

OverviewEdit

Always highly respected and powerful, the Zhanhu were once the right hands of powerful rulers. As key representatives of the Wu Lin Emperors, the Zhanhu would consider their lives forfeit, subservient to the will of their leaders. They were duty-bound to execute the Emperors' decrees at any cost. All other considerations were secondary.

The Zhanhu of today are the true masters of artillery. Only a few can learn how to tame the fire, wield the deadly changdao and achieve the title of Zhanhu. One should fear these unpredictable warriors, as they have devised many ways to slice and burn their enemies to the ground.

ArmorEdit

As protectors of powerful rulers, the Zhanhu do not go unnoticed on the battlefield. Wearing silk garments with embroidered patterns, they do not need heavy armor to protect themselves. These skilled swordmasters prefer light cuirasses or lamellar armors that do not hinder their mobility.

WeaponEdit

Changdao - A single-bladed Chinese greatsword that requires great skill and patience to wield, but rewards prowess with devastating strikes.

TriviaEdit

  • On the Chinese version of the game, the name of this Hero is written as "斩虎" (pinyin: zhǎn hǔ), which literary translates to "Slaying tiger" or "Cutting tiger."[1] This name is a reference to "战虎" (pinyin: zhàn hǔ; lit. "war tiger").
  • The Zhanhu are very likely based off of the Jinyiwei (锦衣卫; lit. "brocade-clad guard").
    • The Jinyiwei were the imperial secret police (and later, a military body) that served the emperors of the Ming dynasty in China. As a secret police, they had the authority to overrule judicial proceedings in prosecutions with full control over the arrest, interrogation and punishment of an individual, including other nobles and imperial family members. They were also tasked with collecting military intelligence and partaking in battle planning.
    • Their name comes from how these guards donned a distinctively patterned (typically golden-yellow) uniform.
    • The Jinyiwei were hand picked from the military or brought up as children, receiving special martial arts training on top of wielding swords made of a special type of steel.
  • The hat the Zhanhu wears in their default outfit is called a Futou (襆頭), also known as the wushamao (烏紗帽). Normal citizens were not allowed to wear it unless attending a wedding or an event involving any noble or imperial family member.
    • In modern China, the wushamao is commonly used as a metaphor for officials and government posts.
  • The term for the Zhanhu's sword, Changdao (長刀; pinyin: chángdāo; lit. ''long sword'') was often used as a general term for two handed swords in China. In recent discussions, the term miaodao (苗刀; pinyin: miáodāo; lit. "sprout sword") is sometimes used to describe similar swords.
  • In the Chinese localization of the game, Fu Huo, a notable Zhanhu, is called "符火"(pinyin: fú huǒ), which literary translates to "Rune Fire", which fits her background.
    • This name may be a reference to Fu Hao, or Lady Hao. She was one of the many wives of King Wu Ding of the Shang dynasty and also served as a military general and high priestess.
  • The Zhanhu is the first Hybrid Hero to not have their sex locked. Prior to them, all Hybrids had locked sexes.
    • Upon introduction, in-game displays stated that he had the Vanguard Renown Gain modifier, although the Zhanhu was correctly affected by the Hybrid modifiers. This has since been fixed.
  • The Zhanhu is the only hero in Year of the Harbinger that is not a Heavy-class. This debunks the theory that all new Heroes of Year of the Harbinger would be Heavy Heroes.
  • Though the official website says the Zhanhu do not wear heavy armor as to not restrict mobility, realistically heavy armor does not significantly affect the wearer's mobility as they are usually made to restrict as little mobility while also providing as much protection. The idea that heavy armor equates to lack of mobility is a myth instigated by pop culture.

Quotes Edit

  • For the Subduing Counterblow line, the phrase means "use all your strength" when literally translated. While it can be used as an encouragement, in this context it is mocking the opponent by saying that more was expected, beckoning the opponent to strike harder (if they can).
  • The Light Finisher line is a Chinese figure of speech. Literally translated, it means "my sword has no eyes." Figuratively, it means their sword does not discriminate, thus not showing any mercy.
  • The Heavy Finisher line is a two-part statement. The first part is the figure of speech mentioned above for Light Finishers. The second is much more straightforward as Zhanhu simply exclaims for the opponent to die by their sword.
  • The Fiery Tusk line literally translates to "central" or "middle." As a spoken line, it refers to a hit that is on the mark.
  • Zhanhu is the first Hero to feature responsive dialogue, in the form of lines delivered when locked onto an enemy and having been idle for too long.

QuotesEdit

  • Chinese: "接招吧" (Jiē zhāo ba) - English: "Take this!"
    • Stinging Maneuver or Violent Maneuver (Light Dodge Attacks)
  • Chinese: "你死定了!" (Nǐ sǐ dìng le) - English: "You're dead!"
    • Torturing Maneuver or Brisk Maneuver (Heavy Dodge Attacks
  • Chinese: "刀剑无眼" (Dāo jiàn wú yǎn) - English: "I'll show you no mercy!"
    • Light Finishers
  • Chinese: "刀剑无眼, 受死吧" (Dāo jiàn wú yǎn, Shòu sǐ ba) - English: "I'll show you no mercy, so die!"
    • Heavy Finishers
  • Chinese: "拼尽全力吧" (Pīn jìn quán lì ba) - English: "Try harder!"
    • Subduing Counterblow
  • Chinese: "中" (Zhòng) - English: "Direct hit!"
    • Fiery Tusk feat
  • Chinese: "火攻" (Huǒ gōng) - English: "Fire attack!"
    • Qilin Ruse feat
  • Chinese: "凤凰烈焰" (Fèng huáng liè yàn) - English: "Phoenix Flame!"
    • Scorching Deluge feat
  • Chinese: "别犹豫了" (Bié yóu yù le) - English: "Don't hesitate!"
    • Idle while in-lock
  • Chinese: "别磨叽了" (Bié mó jī le) - English: "Stop dawdling!"
  • Chinese: "来打我呀" (Lái dǎ wǒ ya) - English: "Come hit me!"
    • Male Zhanhu, Idle while in-lock
  • Chinese: "来打我啊" (Lái dǎ wǒ a) - English: "Come hit me, I dare you!"
    • Female Zhanhu, Idle while in-lock
  • Chinese: "别让我等太久" (Bié ràng wǒ děng tài jiǔ) - English: "Don't make me wait too long!"
    • Idle while in-lock
  • Chinese: "你想太多了" (Nǐ xiǎng tài duō le) - English: "You think too much!"
    • Idle while in-lock

ReferencesEdit

  1. For Honor Year 3 Season 4 debut on November 7 - Ubisoft China

Fighting StyleEdit

The Zhanhu are dodge attack experts who use their mobility to defeat any foe. Strong and agile, they wield a long, single-edged blade named changdao. As masters of artillery, they have devised various feats to burn the enemy and wreck havoc on the battlefield.

  • Difficulty: Medium
  • Counter-Attacker
  • Dodge-Attack Specialist

Special CapabilitiesEdit

  • Powerful dodge attacks and zone attack that can be chained together
  • Finishers are Unblockable
  • Unique fiery Feats

FeatsEdit

Tier 1st 2nd 3rd
1 Fiery Tusk Throws a projectile dealing low damage. If the target was already burning, it explodes for additional damage.
FireTusk
Fast Recovery

Passive | Stamina regenerates faster.

Unlocked at level 1
1 - Fast recovery
Bounty Hunter

Passive | Gain Health & Stamina when you kill another hero

BountyHunter Icon-0
2 Qilin Ruse Set a gunpowder trap that explodes and burns targets within its radius.
QilinRuse
Thick Skin

Passive | Gain moderate Damage reduction. (Approx. 25% damage reduction)

ThickSkin
Winner's Advantage
Passive | Gain a temporary buff after a successful attack.
Winner'sAdvantage
3 Fiery Breath Passive | All your attacks and feats deal more damage against burning targets.
FieryBreath
Long Bow

Fire a long bow for moderate damage. (85 dmg)

3 - Long Bow-0
Nukekubi

Gain Stamina on successful attacks

Unlocked at level 9
Nukekubi Icon-0
4 Scorching Deluge Launch an attack that scorches the ground and sets fires to enemies around you (if they're outside).
ScorchingDeluge
Regenerate

Passive | Regenerate your Health when out of combat

Unlocked at level 19
4 - Regenerate
Last Laugh Passive | Drop a high Damage grenade when you die.
LastLaugh-0

MovesetEdit

Hero SpecificEdit

  • Renown - Renown is balanced across activities
  • Revenge Mode - Boosts Damage and Health. All Attacks are Uninterruptible. Parry and Throws knock enemies down. Attacks are Auto-Parried on activation.
  • Unblockable Finishers - Your Finishers are Unblockable.
  • Opener Attack Recovery Cancel - Cancel your Opener and Maneuver (Dodge Attack) Recoveries with a Dodge, a Maneuver or Absolute Amplitude (Zone Attack).
    • Absolute Amplitude Recovery Cancel - Cancel Absolute Amplitude Recovery with a Dodge or a Maneuver. Absolute Amplitude also acts as a Chain Opener and can be followed with a Light or Heavy Finisher.
  • Torturing Maneuver Cancel - Feint Torturing Maneuver during its Start Up with B (XB1), ◯ (PS4) or E (PC).
  • Opening Guardbreak - You can perform a Light Opener, Heavy Opener or Absolute Amplitude upon Guardbreaking an opponent. These are guaranteed.
  • Undodgeable Amplitude - Absolute Amplitude can't be dodged.
  • Sprint Attack Opener - Sprint Attack counts as an Opener, thus allowing for its recovery to be canceled with a Dodge, a Maneuver, a Finisher or Absolute Amplitude.
  • Brisk Maneuver Properties - Violent Maneuver strikes from the opposite direction of the Dodge. Brisk Maneuver acts similar to Violent Maneuver (same speed and damage), but strikes from the same direction of the Dodge. While Brisk Maneuver will bounce if blocked like a Light Attack, it is able to execute enemies.
  • Subduing Dodges - Dodges have Superior Block properties in the direction of the Dodge.
    • Subduing Counterblow - If you successfully block an incoming attack with the Superior Block of Subduing Dodges, you can perform Subduing Counterblow with X (XB1), ⬜ (PS4) or MMB (PC). This move bashes the target while draining their stamina.
    • Subduing Counterblow Opener - Subduing Counterblow acts as an Opener, therefore it can be followed with a Finisher. Its recovery can also be canceled with a Dodge, a Maneuver or Absolute Amplitude.
    • Subduing Maneuvers - If you successfully block an incoming attack, you are able to perform a Maneuver, even if performed late in the dodge.

MovesEdit

(From Guard Mode)

Type Name PC XB1 PS4
Chain Attack icon Implacable Sting LMB, LMB RB, RB R1, R1
Chain Attack icon Implacable Torture RMB, RMB RT, RT R2, R2
Chain Attack icon Stinging Torture LMB, RMB RB, RT R1, R2
Chain Attack icon Torturing Sting RMB, LMB RT, RB R2, R1
Chain Attack icon Violent Maneuver A or D + Space, LMB LS← or LS→ + A, RB LS← or LS→ + X, R1
Chain Attack icon Brisk Maneuver A or D + Space, RMB LS← or LS→ + A, RT LS← or LS→ + X, R2
Chain Attack icon Stinging Maneuver W + Space, LMB LS↑ + A, RB LS↑ + X, R1
Chain Attack icon Torturing Maneuver W + Space, RMB LS↑ + A, RT LS↑ + X, R2
Chain Attack icon Absolute Amplitude LMB + RMB RB + RT R1 + R2
Unblockable iconStun iconChain Attack icon Subduing Counterblow W or A or D + Space, Superior Block icon, MMB LS↑ or LS← or LS→ + A, Superior Block icon, X LS↑ or LS← or LS→ + X, Superior Block icon, ⬜
Sprint Attack (Not in Guard Mode) ↑ + RMB ↑ + RMB L3↓+R2

Executions Edit

Fu Huo's Dominance

Fu Huo's Dominance

Graceful Expedient

Graceful Expedient

What A Waist

What A Waist

Sun Da's Rule

Sun Da's Rule

Imperial Toll

Imperial Toll

EmotesEdit

Passive StanceEdit

The Swordmaster

The Swordmaster

Fiery Routine

Fiery Routine

Hell Is Other People

Hell Is Other People

Double Kick

Double Kick

Grand Displeasure

Grand Displeasure

Commanding Pose

Commanding Pose

Reluctant Applause (Zhanhu)

Reluctant Applause (Zhanhu)

Fighting StanceEdit

Brief Docility

Brief Docility

Cutthroat

Cutthroat

Intimidation

Intimidation

Ready To Slice

Ready To Slice

Whatever Happens

Whatever Happens

Imperial Salute (Zhanhu)

Imperial Salute (Zhanhu)

ExecutionsEdit

Requiescat In Pace

Requiescat In Pace

Rampage Of Ragnarok

Rampage Of Ragnarok

Cheaty Flute

Cheaty Flute

Blow Your Own Horn

Blow Your Own Horn

Harpy Hey Joe

Harpy Hey Joe

Lute Not

Lute Not

EmotesEdit

Passive StanceEdit

The Bard's Instrument

The Bard's Instrument

Sword In The Stone

Sword In The Stone

Ready To Rumble

Ready To Rumble

Volcanic Destruction Blast

Volcanic Destruction Blast

Jack O Lantern

Jack O Lantern

Leap Of Faith

Leap Of Faith

Penguin Walk

Penguin Walk

Vortiger's Ascent

Vortiger's Ascent

Shadows of the Hitokiri

Shadows of the Hitokiri

Zhanhu's Fire

Zhanhu's Fire

Dubious Assessment

Dubious Assessment

One Of Your Shrugs

One Of Your Shrugs

Howl At The Moon

Howl At The Moon

Confused Warrior

Confused Warrior

Skeptically Swaying

Skeptically Swaying

Horkos Grimoire

Horkos Grimoire

Fighting StanceEdit

Snowball Fight!

Snowball Fight!

ExecutionsEdit

Goujian

Goujian

Jiangshi Banisher

Jiangshi Banisher

Tiandeng

Tiandeng

EmotesEdit

Passive StanceEdit

Banner Of Arms (Wu Lin)

Banner Of Arms (Wu Lin)

MediaEdit

ImagesEdit

Model

Stills

Concept Art

VideosEdit

External linksEdit

ReferencesEdit

Heroes
Knights Warden - Conqueror - Peacekeeper - Lawbringer

Centurion - Gladiator - Black Prior - Warmonger

Samurai Kensei - Shugoki - Orochi - Nobushi - Shinobi - Aramusha - Hitokiri
Vikings Raider - Warlord - Berserker - Valkyrie - Highlander - Shaman - Jormungandr
Wu Lin Tiandi - Jiang Jun - Nuxia - Shaolin - Zhanhu
Community content is available under CC-BY-SA unless otherwise noted.