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"Since launch we’ve added 10 new heroes, 2 new game modes, tons of events, and we’re just getting started. Welcome to the Year of the Harbinger. "

Year of the Harbinger is the third year of For Honor and refers to all changes and new heroes that will be brought about in 2019, during Seasons 9-12.

The Year of the Harbinger will introduce a new Heavy hero each season, starting with a Knight Hero in Season 9, together with new maps and extensive Hero reworks. Unlike previous Seasons, the new Heroes will be introduced based on the events that have happened during the Faction War. Other changes such as Hero balance, bug fixes and quality of life touch-ups are to be expected.

OverviewEdit

The eruption of Mount Ignis has sent shockwaves across the land. There are rumors of a new Cataclysm looming on the horizon. New warriors are rising amidst this choas, eager to join the fight.

Breaking away from the pattern of the previous seasons that introduced at least two new Heroes or a handful of reworks, this year spells a set of Seasons where one Hero is introduced, together with some Hero changes or reworks. The Year of the Harbinger specifically introduces new Heavy Heroes, one for each faction.

Features Edit

Each season will introduce one Hero, one map and a handful of Hero reworks/changes. There will also be a mid-season Event dedicated to the new Hero each Season.

New Heroes, Maps & Mid-Season Events Edit

Hero Reworks and Changes Edit

  • Season 9: Vortiger
    • Shugoki (rework): Dedicated rework that gave the Hero more mix-up options and consistent trading power. Highlights:
      • Reworked Uninterruptable Stance and Demon's Embrace
      • Chain Heavies can now also be charged to perform a Charged Heavy Finisher
      • Faster attacking speed and less stamina cost as not to over-punish Shugoki
      • Headbutt, Zone Attack and Sprint Attack changes
      • Other quality of life changes.
    • Warlord (changes): Nerfing power for Out of Lock combat, along with introducing new chains and damage buffs (including Crushing Counterstrike properties added to successful Light Attack superior blocks).
    • Peacekeeper (changes): Damage and stamina balance tweaks, along with the ability to Zone Attack when Guardbreaking a target.
  • Season 10: Sakura
    • Lawbringer (Partial Rework): Changes were made to the Lawbringer's kit in order to grant them better initiation tools, along with improvements to their ability to maintain the offense, along with changing Shove to be less oppressive in elongating fights in unnecessary ways.
      • "Shove after Block" removed. Other instances of Shove now cause a Light Attack reaction (guarantees a Light Attack). "Shove Mix-up after Heavy" can now be initiated even when the Heavy is blocked or missed.
      • Faster attack speed across the board, along with new combo chains
      • Side Lights now are not interrupted when blocked
      • Heavy Finishers are now unblockable, while all Finishers have slightly increased damage
      • Long Arm can be interrupted
      • Other quality of life changes
    • Raider (Partial Rework): Changes were made to the Raider's kit in order to grant them better initiation tools, along with improvements to their ability to maintain the offense, along with a few touch-ups to add clarity to their kit.
      • Slightly faster Light Attacks; Second and Finisher Heavies now have Uninterruptible; new combo chains
      • Heavies and Zone Attack can now be feinted into guardbreak
      • Damage buffed across the board
      • Stampede Charge can be interrupted
      • Other quality of life changes

SeasonsEdit

Year of the Harbinger: Season 1, named "Vortiger," is the ninth season of the ongoing Faction War. This season offers a single hero from the Knight faction, two Hero improvements, and a long awaited rework.

Mt. Ignis’ eruption sent shockwaves through the lands. From out of this chaos rises a dark sect long forgotten. The Black Priors were once dark warriors of Apollyon and the Blackstone Legion. After the collapse of the Blackstone, the Black Priors disappeared. Some say they were wiped out, others say they fled the lands. But now, as new chaos shakes the lands, the Black Priors re-emerge. Led by their grim leader, Vortiger, these warriors, unbound by chivalry, promise victory to the Knights... by any means necessary.

Features Edit

Heroes Edit

Heroes Reworks Edit

Maps Edit

Updates Edit

Major Hero UpdatesEdit

With the launch of Year 3 Season 1, Peacekeeper and Warlord will receive touch-ups to their kit, while Shugoki will receive an entire rework. These changes will not only refresh the experience for each Hero but aims to better the overall balance of the game.

New Cosmetics Edit

With every season comes new cosmetics. Each faction has received their own winter-themed mask set.

New Matchmaking Edit

The developers have announced trying a new method when it comes to matchmaking in an attempt to get players matched in fairer fights.

Gallery Edit

ImagesEdit

Year of the Harbinger: Season 2, named "Sakura," is the tenth season of the ongoing Faction War. This season offers a single hero from the Samurai faction, along with two Hero improvements/reworks.

A series of chilling incidents has plagued the Myre, and many believe they all began with Sakura, an infamous Hitokiri. Years ago, the Samurai executioner was tasked to sentence a peasant fisherman who had committed an odious crime. As Sakura raised her axe to deliver justice, she fell into a trance and slaughtered every living soul in the village. Many years have passed, and yet Kaidan is still rumored to be haunted by Sakura's victims. Some unfortunate warriors recently fought in the abandoned village, but only a few lived to tell the tale. They have seen things most people would not believe…

Features Edit

Heroes Edit

Heroes Reworks Edit

Maps Edit

Updates Edit

Major Hero UpdatesEdit

With the launch of Year 3 Season 2, Lawbringer and Raider will receive moderate reworks to their kit, meant to grant them the means to initiate and sustain the offense they didn't have as much before. These changes will not only refresh the experience for each Hero but aims to better the overall balance of the game.

New Cosmetics Edit

With every season comes new cosmetics. Each faction has received their own X-themed mask set.

Others Edit

Changes have been made to progression in the game by activating dynamic rewards for all gamemodes aside from Ranked Duels. Dynamic rewards was only applied to Breach, awarding players for a longer game, and now doing the same in these other modes will provide proper due for time spent.

Changes to Arcade Quests have been made in order to make the goals and buffs/debuffs more apparent, along with making the Weekly Quest more accessible to all players by reducing its Rarity Level down to 108 from 162.

HUD improvements have been made to clear the HUD more, just like last season, from making messages and banners smaller on the screen, to removing entire features such as "X alive left" and kill messages.

Small changes were also made the the Temple Garden map to make it that bit more balanced. These changes were the clearing of the inside part of zone A while also lessening how deep the tomb area went, adding a fencing on one of two ledges on Zone A, and finally making the ladder from Attacker side towards Zone A shorter so that Attackers can reach the zone as equally as the Defenders.

Gallery Edit

ImagesEdit

Gallery Edit

ImagesEdit

VideosEdit