"There are traditions among our people that run deep as stone. Their shields are as versatile as they are strong. Their swords are lethal. Simple. An ancient design. And a leader who does not lead the charge is no leader at all. They are called Warlords, a name that is earned. Another ancient tradition. To become a Warlord means service to all who need it, for life. They are the shield of our people... and they will not fall."
Warlords are a playable hero class in For Honor.
Overview[]
Warlords are not born into leadership. They’ve had to earn it through blood, sweat and steel. To be a Warlord means a life of service to their people. Their shield protects those who cannot fight—their sword will cut down those who would attempt to cause their people harm. Their fighting style is simple yet brutal. You will always find them leading the charge.[1]
Armor[]
Warlords wear leather and animal pelt over chain mail. The chainmail also extends covers their arms, chest and their hips, with a horn hanging off the backside of their waist.
Their helmet is made of iron and is in the shape of a rounded or peaked cap made from four plates after the spangenhelm pattern; at the brim, it has leather drapes protecting the neck. The helmet also has a "spectacle" guard around the eyes and nose which forms a sort of mask.
Weapon[]
Ulfberht and Shield - The Ulfberht sword, paired with a sturdy shield, allows the wielder to deflect blows and get close enough to their target to unleash deadly close range attacks.
Trivia[]
- While the For Honor website lists the Warlord's sword as a gladius, historically Vikings never used the Gladius. The Vikings, however, did use derivatives of the spatha sword, which eventually replaced the Gladius in the Roman Empire. The sword the Warlord uses would be classified as a Carolingian sword, or even an Ulfberht sword.
- Executions:
- The execution, "Attitude Adjuster," is a reference to the wrestling move used by John Cena, the Attitude Adjustment, a standing fireman's carry takeover. The stab at the end is effectively the pin that follows the move.
- The execution, "the Heartattack" has Warlord perform a Jumping Neckbreaker Slam.
- The execution, "the Viking's Elbow," may be a reference to one of Dwayne "The Rock" Johnson's signature moves, the "People's Elbow," a high-impact elbow drop.
- In the execution, "Head Carrier," Warlord performs a snapmare after cutting the opponent's neck.
- The execution "Like a Stuck Pig" may be a reference to the idioms "Squealing like a stuck pig" and "Bleeding like a stuck pig."
- The emote "Discobolus" is in reference to a statue of the same name. The name is translated as "Discus Thrower" in Greek, as the statue shows a man performing a Discus throw.
- The signature "Mennt" translates to "accomplishment" in Old Norse.
Quotes[2][]
- Icelandic: "Horfðu á mig!" – English: "Look at me!"
- Entering Full Block stance
- Icelandic: "Þú ert dauður!" – English: "You are dead!"
- Headsplitter Leap
- Icelandic: "Þú verður veislumatur fyrir krákurnar!"- English: "You will be a feast for the crows!"
- Head on a Platter Execution
- Icelandic: "Ég gef þig úlfunum" - English: "I give you to the wolves"
- Norse Guillotine Execution
Fighting Style[]
While their combat style isn't overly complicated, Warlords are powerful counter attackers who can both hit hard and take a lot of damage. Their attacks have limited range but they offer defensive properties that make them perfect tools to counter incoming attacks or trade blows with the enemy.
- Difficulty: Medium
- Counter-attacker fighting style
- Short range
Special Capabilities[]
- Enhanced Lights and Uninterruptible Heavies
- Full Block Stance and Superior Block Light Openers that can be used to counter-attack
- Headbutt and Shield Bash Parry Counter that lead into a guaranteed stab
Perks[]
Available Perks for the Warlord can be viewed on the Perks page.
Feats[]
Tier | 1st | 2nd | 3rd |
---|---|---|---|
1 | Speed Revive
Passive | Rapidly revive fallen teammates |
Rush
Trigger to gain movement speed for a short duration. |
Deadly
Passive | Attacks deal more Damage every 3 seconds |
2 | Bear Trap
Set a trap down that deals damage & stops victims in their tracks. |
Juggernaut
You're slowed and gain high Damage reduction |
Flesh Wound
Passive | Gain moderate Damage reduction every 3 seconds. |
3 | Fury
Raise sprint speed slightly and attack and defense greatly. |
Tough as Nails
Passive | Raises max Health when unlocked. |
Punch Through
Passive | Deal Block damage when an enemy blocks your attack |
4 | Regenerate
Passive | Regenerate your Health when out of combat |
Auto Revive
Passive | Periodically, automatically revive upon death unless executed. |
Fire Flask
Throw a projectile, creating a fire effect over an area. |
Moveset[]
General[]
- Renown: Heavy - Earn more Renown by assisting or saving Heroes, and holding objectives to unlock your feats in a match. (non-Dominion/Breach gamemodes only)
- Revenge Mode - Boosts Damage and Health. All Attacks are Uninterruptible. Parry and Throws knock enemies down. Attacks are Auto-Parried on activation.
- Dodge: No Guard - When performing a Dodge, your Hero's Guard disappears until the end of the Dodge.
Hero Specific[]
- Crashing Charge - Upon initiating Crashing Charge into a target, Warlord can push back the target farther by holding MMB (PC), X (XB1), ■ (PS4).
- Guardbreak into Crashing Charge - Warlord's Gaurdbreak throws have similar properties to Crashing Charge, pushing the opponent in a desired direction with the shield over large distances.
- Superior Block Light Openers - Light Attack Openers have Superior Block property during the Startup, causing the attack to become a Crushing Counter (unblockable and increased damage) if successful at blocking an attack. Use it to counterattack.
- Enhanced Lights - Light Attacks are all Enhanced, not being interrupted if blocked.
- Stab Combo - After performing a successful Bash or successfully blocking an attack with the Full Block Stance, Warlord can perform a Stab with LMB (PC), RB (XB1) or R1 (PS4), a guaranteed attack that deals damage and has low recovery.
- Uninterruptible Heavy Attacks - Heavy Attacks are Uninterruptible during the Startup. Uninterruptible on the Finishers starts up earlier into the attack than most instances of Uninterruptible.
- Full Block Stance - When holding C (PC) or RS↓ (XB1, PS4), Warlord will enter a Stationary Full Block Stance. Warlord will not be able to move while in this stance, but will still have access to his attacks.
- Full Block Stamina Costs - While there is an initial Stamina cost, Stamina will regenerate as normal, only pausing briefly upon blocking an attack.
- Normal Attacks from Full Block - Warlord is not restricted from performing a normal Light Opener or Zone Attack from Full Block Stance.
- Full Block Zone Attack - Board and Blade functions similarly to the Zone Attack, with the same attack trajectory, attack direction and Undodgeable property. However, it deals more damage for less Stamina as it is also treated like a Heavy attack due to its input method.
- Elder's Tantrum - Zone Attack (including Board and Blade) is Undodgeable.
- Headhunt Menace - Headhunt Menace acts as a Chain Opener, and is Enhanced.
Moves[]
(From Guard Mode)
Equipment[]
*Star weapon
**Rarity unknown
Armor Styles | Weapon Styles | |
| ||
Heroes | |
---|---|
Knights | Warden - Conqueror - Peacekeeper - Lawbringer -Centurion Gladiator - Black Prior - Warmonger - Gryphon |
Samurai | Kensei - Shugoki - Orochi - Nobushi - Shinobi Aramusha - Hitokiri - Kyoshin - Sohei |
Vikings | Raider - Warlord - Berserker - Valkyrie - Highlander Shaman - Jormungandr - Varangian Guard |
Wu Lin | Tiandi - Jiang Jun - Nuxia - Shaolin - Zhanhu |
Outlanders | Pirate - Medjay - Afeera - Ocelotl |