
Steel is the in-game currency. It is earned by playing through the content and is the main means of purchasing Heroes, cosmetics and more. There is no premium currency counterpart to Steel.
Obtaining[]
The in-game currency, steel, is easily earned in a variety of ways.
- At the end of every match, with the amount awarded varying between the match's type, its length and the PvX setting.
- Through Daily and Timed Orders.
- Through Events.
- At the end of every round & season of the Faction War, with the rewarded amount varying on the success of your own faction.
- By completing the practice modes -- One-time only.
- Through the Story Campaign, be it by finishing each mission or collecting Steel through broken pots in each mission -- One-time only.
Mode | Steel Reward | ||
---|---|---|---|
Basic Practice Mode | |||
Advanced Practice Mode | |||
Campaign | |||
Orders | |||
Mode | PvP | PvAI | Solo |
Breach | 100![]() |
80![]() |
75![]() |
Dominion | 50![]() |
40![]() |
25![]() |
Skirmish | |||
Elimination | 40![]() |
32![]() |
20![]() |
Tribute | |||
Brawl | 30![]() |
24![]() |
15![]() |
Duel | 26![]() |
!! Dynamic Rewards now increase the amount of Steel (and experience) attained from multiplayer gamemodes, with longer games awarding more rewards. !!
Uses[]
As the game's main currency, Steel can be used to purchase everything, from Heroes to cosmetics. If you do not have any scavenger crates, Steel can be used to purchase different "Crates" to scavenge for gear.
Steel should not be mistaken for Salvage, something that can only be obtained by scrapping Gear. Salvage has its own exclusive purposes that Steel cannot fulfill, such as upgrading Gear and being resource expendable for gaining an XP share for a match.