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Soldiers are AI controlled minions that appear in the campaign, dominion, and skirmish mode. They do not need to be locked on and take only one hit to kill and have weak attacks but can be a problem when swarmed. Soldiers only attack the central capture point B (on map The Shard, it is point C) and will be locked in a stalemate battle with the opposing soldiers. If a team successfully captures the point and if no heroes intervene, the opposing team will eventually spawn a larger group of soldiers and will drive of the current holders of the point. This pattern will continue until the heroes join and either take or protect the point themselves.

While soldiers are not dangerous in and of themselves, they can cause a multitude of problems for heroes. While allied soldiers will move out of your way, enemy soldiers will not. This may simply hinder you when you try to cross the map, or trap you when trying to escape an enemy or get in the way of evading an attack. Their attacks will also stagger you, making your guard disappear.

Soldiers are capable of capturing points but this rarely comes into as they focus on the center point the battle for said point is a perpetual stalemate. While there are female voices for soldiers there are no female models for soldiers though this may be because their armor hides any and all distinguishing features.

When heroes kill soldiers with combos, there are unique animations for each kill.


There are soldiers for all three factions and are identifiable by their helmets, body armor, and shield.

  • Viking soldiers do not have visible armor, but may be wearing chainmail under their clothing, and wear spangenhelm helmets. They wield round shields and Carolingian swords.
  • Knight soldiers wear brigandine over chainmail and sallet helmets. They wield heater shields and arming swords.
  • Samurai soldiers wear tosei-gusoku, armor made of horizontal plates, and kabuto helmets. They wield te-date shields and katanas.

Keep in mind that these changes are purely aesthetic. All soldiers behave the same way.

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