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"In the vestiges of my homeland, legends speak of the Scarab Bracelet. Fated to curse any other who would sully it. What is mine by right was stolen. Heathmoor suffers, and I'm the only one who can stop it."

"I will reclaim my birthright, by whatever means necessary!"


The Medjay are a playable hero class in For Honor.

Overview[]

On the eve of battle, a great pharaoh whose name has long been forgotten once said: "Give me a dozen of my loyal Medjay over an army and I shall win the day."

The day the Cataclysm struck the world, the flourishing kingdom of Egypt collapsed. Its once mighty landmarks were destroyed, swallowed by earth, water and sand. Its significant achievements were forgotten, and its thriving people, no more. But not all was lost. The Medjay are the last survivors of this lost civilization. Warriors once tasked with protecting their homeland, they are now the keepers of their culture. The deserts they call home are filled with lost riches, and the Medjay have long fought back adventurers, explorers and would-be treasure hunters.

With no throne left to defend, the Medjay evolved into something else. Outside of the confines of their old responsibilities, the warriors developed a new, dual-wielding fighting style as they embraced a more offensive approach. With the path to Heathmoor now open to them, the Medjay see a new land in dire need of guardianship. Driven by integrity and honor, these warriors have a strong moral compass that never points toward corruption and dishonesty. They are willing to sacrifice everything to enforce what they believe is right - no matter where they are, or who they choose to fight for.

Armor[]

Wearing the robes of their people, the Medjay are prepared for the hot desert with their light attire and a linen headdress. Even then, they make sure that they are protected enough with a leather neckpiece and shoulder pads, along with metal-platting on their arms, legs and abdomen.

Weapon[]

Treasured Heritage weapon
Bifurcated Fan Axes - The Medjay uses a peculiar weapon. The fan axe, also known as the palm axe, originally came as a two-sided polearm. However, the Medjay have chosen to embrace a more aggressive style, modifying their weapon to split into a pair of axes. The elite warriors that they are, the Medjay can mystify those they face, adapting to whichever situation they are placed in with the right setup.

Known Medjay[]

Trivia[]

  • This Hero is based off of the historic group of the same name, the Medjay. The name initially referred to a nomadic group from Nubia, but was later used as a general term for desert-ranger police for the Egyptian Kingdom.
  • The weapon that the Medjay uses is the Fan Axe, also known as a Palm Axe. The name comes from how the weapon looks like Egyptian fans used in the royal court, which in turn were either made from palm leaves or mimicked their shape.
    • While its existence is known, little is known of the fan axe's actual history outside small details such as its origin during the Middle Kingdom period of around 1700 BC. Most knowledge of the fan axe comes from artistic depictions and hieroglyphs, leading some to suspect that the fan axe is a misidentified court fan, meaning its existence as a military weapon may be contentious at best.
    • While the design of a double sided fan axe is plausible, as it strongly resembles a Chinese Crescent Moon Spade, most depictions of the Egyptian Fan Axe, even in pop media, is that of a single-head polearm; if the weapon was large enough, it would have a counterbalance at the other end. There isn't any historical record of it being two-sided or used as individual smaller axes.
    • The idea of dual wielding Fan Axes may come from the depiction of a similar weapon seen in the action adventure movie, The Mummy Returns, as seen here. The antagonist, Ancient Egyptian priest Imhotep, and his evil army uses a two-sided polearm that has fan axes for its heads; when Imhotep's polearm is cut in half by the protagonist during the climactic fight, he proceeds to wield the weapon as dual axes.
  • Medjay is the first Hero to showcase an actual "Dual Stance" mechanism, where he can permanently switch between multiple stances. The only time he is forced to return to the assumed "default" Staff Mode is when unlocking from Guard mode or when landing an Executing attack on an opponent.
    • This is in comparison to Highlander, the other Hero who is known for being the game's "dual stance" Hero, who is unable to maintain his Offensive Stance permanently as he will be knocked out of it if he is hit or does not maintain the input.
    • Much like Highlander and Shaolin, Medjay features a unique emote in his alternate stance.
  • Just like the Heroes since the start of Year 4, the Medjay is a genderlocked Hero, his ornaments placed on his shoulder instead of the head, but features Alternate armor variation.
    • For the most part, Alternate armor variations are an "infantry grade" visual counterpart to their normal variant, featuring less flare in comparison such as the lack of body paint and vambraces. However, much likes the last few Heroes before, the Alternate armor will take on a player's set colours scheme more than the normal variant.
    • Much like the Kyoshin, the Medjay's "Arms" only consists of the shoulder plate and vambrace; the arm under said armor pieces, including body paint, tattoos and arm wrapping, is dependent on the Chest armor selected. This contrasts most other Heroes where the "Arms" piece determines the entirety of the arm, from shoulder to fingertips.
    • The Medjay's Helmet also modifies more than just the head, as it includes the modification of the shoulder plate and neckpiece the Medjay wears. While other Heroes such as Black Prior or Afeera have something similar, their neckpiece is an extension of their helmet unlike Medjay's neckpieces where they are entirely separate from the helmet.
  • Many of the Medjay's armor sets are based upon Egyptian deities, from Anubis to Osiris. More details noted on their individual gear page.
  • The Medjay's "Fight Me" Free Roam emote uniquely spawns in a frog, independent of mood effects, which will proceed to hop around for a short duration. This is similar to the Universal Free Roam emote, Magician's Trick.
    • Medjay's other emotes also feature special but more subtle effects, either in the form of a shine across one of the blade heads, sand coming off of Medjay as he moves, or both.
  • The language spoken by Medjay is as of yet confirmed. However, based on the findings by user Kasikasiven Djinn on YouTube, they have found that he may be speaking Kemetic, a revival language of Ancient Egyptian.
    • As a result, while voiceline translations will be noted below, they are tentative as the language used is a dead language, thus translations may not be accurate. Video break down of some of Medjay's voiceline translations can be seen here from Kasikasiven Djinn's YouTube channel.
    • Prior to this finding, it was assumed that Medjay spoke the same Ancient Egyptian that was used in Ubisoft's Assassin's Creed Origin, where sparse amounts of the language was used based on Alan Gardiner's Egyptian Grammar, as noted in the game's Tours mode. It is unknown if both games use the same "language," if they are separate or if one is built off the other.

Quotes[]

Combat[]

  • Ancient Egyptian: 𓄡𓂧𓃀𓀜 (xdb) - English: "Kill!"
    • Staff Mode's Throne Usurper (Forward Dodge Heavy)
  • Ancient Egyptian: 𓅓𓅓𓂝𓀜 (m mki) - English: "Protect!"
    • Axe Mode's Throne Usurper (Forward Dodge Heavy)
  • Ancient Egyptian: 𓄡𓏏𓏏𓂡 (xtt) - English: "Hunt!"
    • Throne Room Clutch (Staff Mode Bash)
    • Throne Room Tackle (Axe Mode Bash) from mid-chain
  • Ancient Egyptian: 𓍚𓀜 (xsf) - English: "Punishment!"
    • Throne Room Tackle (Axe Mode Bash) from dodge
  • Ancient Egyptian: 𓋴𓐓𓌈 (sqr) - English: "Strike!"
    • Axe Mode's Heavy Attacks
  • Ancient Egyptian: 𓈙𓂝𓌪 𓅷𓅂𓂋𓎅 (Sa TAr) - English: "Swift cut!"
    • Axe Mode's Heavy Attacks
  • Mode Switch (Transform or Nomad Swing) - Staff to Axe:
    • Ancient Egyptian: 𓊃𓆑𓌪 (sfA) - English: "Cut off!"
    • Ancient Egyptian: 𓉻 (aAi) - English: "Great!"
    • Ancient Egyptian: 𓂓𓏺 𓇋𓆑𓄹 (kA if) - English: "Soul and flesh!"
    • Ancient Egyptian: 𓋴𓌶𓂝𓏛 (smAa) - English: "Put (you) in place!"
    • Ancient Egyptian: 𓏌𓎡 (ink) - English: "I'm here."
    • Ancient Egyptian: 𓋴𓆑𓏏𓅱𓌪𓂝𓀂 (sftw) - English: "Slaughter."
  • Mode Switch (Transform or Nomad Swing) - Axe to Staff:
    • Ancient Egyptian: 𓆑 (f) - English: "(I'm on) it!"
    • Ancient Egyptian: 𓆑𓈖𓅪 (fn) - English: "Weak!"
    • Ancient Egyptian: 𓅱𓂻 (iw) - English: "Return."
    • Ancient Egyptian: 𓃀𓈖 (bn) - English: "No."
    • Ancient Egyptian: 𓉔𓄿 (hA) - English: "Ha!"
    • Ancient Egyptian: 𓃀𓈎𓏛 (bq) - English: "Foe!"
    • Ancient Egyptian: 𓇉𓄿𓀁 (HA) - English: "Oh!"
    • Ancient Egyptian: 𓅓𓏏𓀐 (mt) - English: "Die!"

Feats & Others[]

  • Ancient Egyptian: 𓏏𓊪𓂋𓂊 (tpr) - English: "Breathe!"
    • Staff Mode's Scarab Relief (Unique T3)
  • Ancient Egyptian: 𓅓 𓅾𓀁 (m snD) - English: "With awe!"
    • Astral Manifestation (Unique T4)
  • Revive:
    • Ancient Egyptian: 𓅱 𓊨𓏏𓁐 𓄤 (wy Ast nfr) - English: "By Isis' grace."
    • Ancient Egyptian: 𓅃𓀭 𓄤 (Hr nfr) - English: "Praise Horus."
    • Ancient Egyptian: 𓎛𓍃𓂜𓅭 𓁣 (Htm stX) - English: "Down with Seth."

Fighting Style[]

Medjay are elite warriors, highly versatile with two fighting styles that let them dominate the battlefield. Wielding a bifurcated fan axe-staff that splits into twin axes, the Medjay can instantly transform their weapon to adapt to any situation. The wide reach of Staff Mode is best suited for group fights while the dual-wielding Axes Mode gives the Medjay an edge in one-on-one encounters. They are poised, indomitable, and above all, powerful.

  • Difficulty: Hard
  • Dual Fighting Styles with Weapon Transform
  • Good Range in Staff Mode, Quick Offense in Axe Mode

Special Capabilities[]

  • Unstoppable Staff Mode Chain with great range
  • Quick Axe Mode Chain that has high aggression
  • Unique dual utility feats, based on which Mode the Medjay is in: Teamplay for Staff, Solo-play for Axe.

Perks[]

Available Perks for the Medjay can be viewed on the Perks page.

Feats[]

Tier 1st 2nd 3rd
1 Sunlight Strength

Passive | Upon landing a killing blow, gain a minor buff depending on the Mode you were in: a Defense buff for Staff, an Attack buff for Axe.

Both mode's buff are separate and can be active at the same time, lasting until death.

Unlocked at level 1
Sunshine Strength
Body Count

Passive | Killing a soldier grants you health and stamina.

Unlocked at level 5
BodyCount
Iron Lungs

Passive | You can still Sprint when Out of Stamina

Unlocked at level 7
1 - Iron Lungs
2 Moonlight Drain

Passive | Staff: Throne Room Clutch will inflict a temporal Defense debuff to the opponent.

Axes: Throne Room Tackle will inflict a temporal Attack debuff to the opponent.

Unlocked at level 1
Moonlight Drain
Executioner's Respite

Passive | The base healing of Executions are increased by 50%.

Unlocked at level 9
ExecuteRespite Icon
Thrilling Comeback

Passive | When activating Revenge, heal some health.

Unlocked at level 11
Thrilling Comeback
3 Scarab Relief

Staff: Heal yourself and nearby allies for a small amount

Axes: Heal yourself only for a mediocre amount

Unlocked at level 1
Scarab Relief
Heal on Block

Passive | Blocking regenerates your health.

Unlocked at level 13
HealOnBlock
Second Wind

Recover some of your health.

Unlocked at level 15
3 - Second Wind
4 Astral Manifestation

Staff: After a delay, throw a Bomb that deals medium damage in an area.

Axes: Throw your Axes at a target for high Damage.

Unlocked at level 1
Astral Manifestation
Catapult

Call a catapult strike over an area.

Unlocked at level 17
4 - Catapult
Arrow Storm

Aerial attack that deals medium damage in multiple areas.

Unlocked at level 19
4 - Arrow Storm-0

Moveset[]

General[]

  • Renown: Hybrid - Renown is balanced across activities. (non-Dominion/Breach gamemodes only)
  • Revenge Mode - Boosts Damage and Health. All Attacks are Uninterruptible. Parry and Throws knock enemies down. Attacks are Auto-Parried on activation.
  • Dodge: No Guard - When performing a Dodge, your Hero's Guard disappears until the end of the Dodge.

Hero Specific[]

  • Dual Stance - Medjay has two Stances: Staff Mode and Axe Mode. While each Stance modifies Medjay's kit, his overall moves are the same inputs.
    • Stance Switching - To switch between Stances, press the back + GB inputs. Stances can be switched during the recovery of any move (except Throne Room Clutch), after a Parry or when entering Guard Mode for a faster switch.
    • Nomad Swing - Perform Nomad Swing by inputting a Zone Attack after any non-Finisher move, including Nomad Swing itself. Nomad Swing in both stances is similar to Axe Form's Nomad Slash, except coming from the Right Guard instead of the Left, and will automatically switch Medjay's Stance.
    • Static Stances - Unlike other Augmented Stances where one Stance is temporal, both Stances are treated as Static for Medjay. While Staff Mode is Medjay's primary Stance, Medjay will maintain Axe Mode until he exits Guard or lands an executing blow. Stance Switching does not cost Stamina, nor is there any additional costs for Axe Mode, thus it can be maintained even when Out of Stamina.
  • Heavy Chain Openers - Nomad Rush, Throne Guard, Throne Usurper, Nomad Slash and Nomad Swing are all Heavy Chain Openers, chaining into a Chain Light or Finisher Heavy.
  • Bash Openers - Throne Room Clutch and Throne Room Tackle are Bash Openers, chaining into a Chain Light or Heavy, but only on-hit.
    • Mid-Chain Bash - Medjay can perform Throne Room Clutch or Throne Room Tackle in their respective Stance after any non-Finisher Light attack by pressing the GB input.
  • Chain Finishers - Using the same attack twice (Light into a Light, Heavy into a Heavy) during the Thousand Suns chain will end the chain.
  • Staff Mode Properties - While in Staff Mode, Medjay has greater range and defensive properties to help him in teamfights.
    • Greater Range - Staff Mode's attacks have greater reach and attack range.
    • Enhanced Lights - Non-Opener Lights are Enhanced in Staff Mode.
    • Uninterruptible Heavies - Non-Opener Heavies have Uninterruptible properties, which starts up earlier into the attack than most instances of Uninterruptible.
    • Pinning Bash - Medjay has access to Throne Room Clutch while in Staff Form. Throne Room Clutch is a pinning Bash that costs a major amount of Stamina, but will deal moderate damage and push them back at the end of the pin.
    • Teamfight Feats - While in Staff Mode, Medjay's Unique Feats will feature effects that are more multi-target and defense focused, making them optimal for support and teamfights.
  • Axe Mode Properties - While in Axe Mode, Medjay has greater speed and offensive properties to help him in one-on-ones.
    • Greater Mobility - Axe Mode's forward and side walk speed are faster.
    • Faster Offense - Medjay's overall kit is faster in Axe Mode. Moves that are faster in this Form are as follows: all Heavy Chains, Chain Lights, Throne Guard, Throne Usurper, and Nomad Slash.
    • Unique Finishers - Light Finishers are Undodgeable while Heavy Finishers are Unblockable.
    • Swift Bash - Medjay has access to Throne Room Tackle while in Axe Form. Throne Room Tackle is a fast Bash that costs a minor amount of Stamina, guaranteeing a follow-up Chain Light. This Bash also features faster Recoveries.
    • Aggressive Feats - While in Axe Mode, Medjay's Unique Feats will feature effects that are more single-target and offense focused, making them optimal for one-on-one skirmishes.

Moves[]

(From Guard Mode)

Icon Legend

Type Name PC XB1 PS4
Chain Attack icon Thousand Suns Infinite icon LMB, RMB or RMB, LMB Infinite icon RB, RT or RT, RB Infinite R1, R2 or R2, R1
Nomad Rush (Not in Guard Mode) ↑ + RMB LS (press to sprint) + RT L3 (press to sprint) + R2
Nomad Slash (Zone Attack) LMB + RMB RB + RT R1 + R2
Nomad Swing (after non-Finishers) LMB + RMB RB + RT R1 + R2
Transform ↓ + MMB LS↓ + X LS↓ + ⬜
Unblockable icon Throne Room Clutch (In Staff Mode) W + Space, MMB LS↑ + A, X LS↑ + X, ⬜
Unblockable icon Throne Room Tackle (In Axe Mode) W + Space, MMB LS↑ + A, X LS↑ + X, ⬜
Taunt Twirl (In Axe Mode) F or G Y Δ
Throne Usurper W + Space, RMB LS↑ + A, RT LS↑ + X, R2
Throne Guard A or D + Space, RMB LS← or LS→ + A, RT LS← or LS→ + X, R2

Equipment[]

*Star weapon

Armor Styles Weapon Styles
  • Patroller (Alternate)
  • Scion (Alternate)
  • Treasured Heritage
  • Riverside Boon
  • Reforged Legacy
  • Fallen Star
  • Revenant (Alternate)
  • Khepri's Blessing
  • Wings of Heru
  • Khalfani's Fate
  • Magistrate
  • Undertaker Alternate
  • Night Claws
  • Garden of Gold
  • Serpent Sun*
  • Undertaker
  • Sentinel
  • Bastion of Bastet*
  • Lion's Crown
  • Anpu's Verdict
  • Magistrate Alternate
  • Sentinel Alternate
  • Venomous Treachery
  • Horns of Masika
  • Eternal Fealty
  • Sand Guardian*
  • Scorpion's Claws*
  • TBA
  • TBA
  • TBA
  • TBA

Executions[]

Guardian_of_Ruins Pharaoh's_Judgement
Heatwave_Vigor Dunes_of_Retribution

Emotes[]

Passive Stance[]

Tribute_to_the_Throne Back_Scratcher Courtly_Greeting
Fight_Me Self_Inflicted_Wound Defective_Staff

Fighting Stance[]

Staff_Spin Welcome_to_my_Domain Never_Mind
Nefrehka's_Rally Traveler's_Challenge Hanging_Loose

Executions[]

Requiescat_In_Pace

Requiescat In Pace

Rampage_Of_Ragnarok

Rampage Of Ragnarok

Cheaty_Flute

Cheaty Flute

Blow_Your_Own_Horn

Blow Your Own Horn

Harpy_Hey_Joe

Harpy Hey Joe

Lute_Not

Lute Not

Sylvan_Vaporization

Sylvan Vaporization

Horkos_Pharmakos

Horkos Pharmakos

Sylvan_Metamorphasis

Sylvan Metamorphasis

Revenant_Slayer

Revenant Slayer

Ulfhednar_Killer

Ulfhednar Killer

Shiryo_Avenger

Shiryo Avenger

Jiangshi_Banisher

Jiangshi Banisher

Minified_And_Put_Aside

Minified And Put Aside

Minified_And_Magnified

Minified And Magnified

Minified_And_Stomped

Minified And Stomped

Minified_And_Kicked_Away

Minified And Kicked Away

Wolf_Among_Sheep

Wolf Among Sheep

Ilma's_Scythe

Ilma's Scythe

Cane_You_Feel_It

Cane You Feel It

Brought_You_A_Gift

Brought You A Gift

Chimera_Salvation

Chimera Salvation

Blades_of_the_Vanguards

Blades of the Vanguards

Resounding_Defeat

Resounding Defeat

Deadly_Hare

Deadly Hare

Sylvan_Detachment

Sylvan Detachment

To_The_Great_Beyond

To The Great Beyond

Feast_Upon_The_Weak

Feast Upon The Weak

The_Masquerade_Is_Over

The Masquerade Is Over

Unquenchable_Wolf

Unquenchable Wolf


Farewell,_Chimera_Music_Box

Farewell, Chimera Music Box

Farewell,_Chimera_Zither

Farewell, Chimera Zither

Farewell,_Horkos_Bagpipe

Farewell, Horkos Bagpipe


Farewell,_Horkos_Violin

Farewell, Horkos Violin

Wrathful_Concision

Wrathful Concision

Willful_Concision

Willful Concision

Sorrowful_Concision

Sorrowful Concision

Artful_Concision

Artful Concision

Aegir's_Reach

Aegir's Reach

Anchors_Down

Anchors Down

Chill_Out

Chill Out

Death_Metal_Triangle

Death Metal Triangle

Fish_In_A_Barrel

Fish In A Barrel

Get_Whale_Soon

Get Whale Soon

Off_The_Hook

Off The Hook

The_Huntress'_Prey

The Huntress' Prey

Ran's_Bestowment

Ran's Bestowment

What_Goes_Around

What Goes Around

Just_Add_Oil

Just Add Oil

A_Plague_Unto_You

A Plague Unto You

Blow_Dart_Barrage

Blow Dart Barrage

Jorogumo's_Hunter

Jorogumo's Hunter

The_Spider's_Thrall

The Spider's Thrall

Gruesome_Punishment

Gruesome Punishment

Emotes[]

Passive Stance[]

The_Bard's_Instrument

The Bard's Instrument

Sword_In_The_Stone

Sword In The Stone

Ready_To_Rumble

Ready To Rumble

Volcanic_Destruction_Blast

Volcanic Destruction Blast

Jack_O_Lantern

Jack O Lantern

Leap_Of_Faith

Leap Of Faith

Penguin_Walk

Penguin Walk

Vortiger's_Ascent

Vortiger's Ascent

Shadows_of_the_Hitokiri

Shadows of the Hitokiri

Zhanhu's_Fire

Zhanhu's Fire

Dubious_Assessment

Dubious Assessment

One_Of_Your_Shrugs

One Of Your Shrugs

Howl_At_The_Moon

Howl At The Moon

Confused_Warrior

Confused Warrior

Skeptically_Swaying

Skeptically Swaying

Horkos_Grimoire

Horkos Grimoire

Sylvan_Book

Sylvan Book

Sylvan_Meditation

Sylvan Meditation

In_ChaRAHcter

In ChaRAHcter

Muscular_Archer

Muscular Archer

Muscular_Biceps

Muscular Biceps

Message_Board

Message Board

Sylvan_Panacea

Sylvan Panacea

Selfish_Drinker

Selfish Drinker

Chimera_Bagpipe

Chimera Bagpipe

Chimera_Music_Box

Chimera Music Box

Chimera_Violin

Chimera Violin

Chimera_Zither

Chimera Zither

Horkos_Bagpipe

Horkos Bagpipe

Horkos_Music_Box

Horkos Music Box

Horkos_Violin

Horkos Violin

Horkos_Zither

Horkos Zither

Odaiko

Odaiko

Raising_Glasses

Raising Glasses

Suspended_Gong

Suspended Gong

The_Bodhran

The Bodhran

The_Field_Drum

The Field Drum

Suspicious_Tumbleweed

Suspicious Tumbleweed

Elegant_Dance

Elegant Dance

The_Bard's_Triangle

The Bard's Triangle

Gryphon's_Fireside

Gryphon's Fireside

Boxing_Drill

Boxing Drill

Mad_Alchemist

Mad Alchemist

Stars_of_Destiny

Stars of Destiny

Boxing_Drill

Boxing Drill

Think_About_It

Think About It

My_Juggle_Act

My Juggle Act

Most_Wanted

Most Wanted

Think_About_It

Think About It

My_Juggle_Act

My Juggle Act

Most_Wanted

Most Wanted

A_Light_In_The_Dark

A Light In The Dark

Sun's_Out_Chair's_Out

Sun's Out Chair's Out

Dev_Handshake

Dev Handshake

Handle_With_Care

Handle With Care

Popcorn_Kick

Popcorn Kick

Follow_My_Lead

Follow My Lead

Snake_Crossing

Snake Crossing

Rocking_Horse

Rocking Horse

Rhythms_of_Shibu

Rhythms of Shibu

Fighting Stance[]

Snowball_Fight!

Snowball Fight!

Media[]

Images[]

Stills


Videos[]

External links[]

References[]

Heroes
Knights Warden - Conqueror - Peacekeeper - Lawbringer -Centurion
Gladiator - Black Prior - Warmonger - Gryphon
Samurai Kensei - Shugoki - Orochi - Nobushi - Shinobi
Aramusha - Hitokiri - Kyoshin - Sohei
Vikings Raider - Warlord - Berserker - Valkyrie - Highlander
Shaman - Jormungandr - Varangian Guard
Wu Lin Tiandi - Jiang Jun - Nuxia - Shaolin - Zhanhu
Outlanders Pirate - Medjay - Afeera - Ocelotl - Khatun
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