"Where order has broken down, where cruelty and lawlessness rule, Lawbringers are justice. They go wherever they are needed, and they come prepared. Their armor has no equal, its construction a secret of their order. And they carry the most versatile weapon ever invented: the poleaxe. Pray that you do not need them. And when they arrive, pray that you have done no wrong."
The Lawbringers are justice in Ashfeld. They enforce the laws and dispense punishment and retribution without mercy. Their armor is without equal, their signature weapon a grim reminder of the ultimate punishment for lawlessness. They will go wherever they are needed – pray that you are on the right side when they arrive.
Lawbringers wear full body plate armor with mail underneath. Their default helmet bears resemblance to a close helm with a large visor. There are emblems embroidered on the front and back and a medallion hanging from a chain can be seen in the front.
Poleaxe - The poleaxe is one of the most versatile weapons ever made. The axe has a sharp end for slicing and a blunt end for bashing and the spike on top that makes it perfect for thrusting attack.
- The plate armor of the Lawbringer bears many similarities to 16th century Spanish plate armor.
- Of all the knight classes, the Lawbringer is the only one that wears full plate armor.
- The pauldrons possess sword breakers, an attribute of many 16th century pauldrons.
- The Lawbringer, when on top stance in guard mode, has the pommel facing toward the opponent. This technique was done to avoid getting the head of the poleaxe tangled with the opponent's weapon.
- The execution "Dura Lex Sed Lex" is in reference to the phrase "dūra lēx, sed lēx" which is a proverb/phrase as part of the Brocard, a legal maxim in Latin.
- The phrase can be translated as "The law is harsh, but it is the law."
- The Lawbringer is one of two Heroes (the other being the Shaman) who has executions that can have their animation cancelled midway, manually by the player. This is because these animations have early execution confirmation points, and are segmented into two parts, where the player can cancel right after the first. The following are the executions with this quality:
- Oh Come On!
- "Oh Come On!" is unique even among these executions in that the cut between the execution's two parts is early on, happening near the start of the animation instead of near the end of the execution.
- Knock Knock
- Oh Come On!
- Latin: Ad mortem, inimīcus! – English: "To death, (my) enemy!"
- Blind Justice
- Latin: Nōn superstites! – English: "No survivors!"
- The Long Arm move
- Latin: Nōn effugere potes! - English: "You cannot escape!"
- Knock Knock (Execution)
- Latin: Nōn recedens es! - English: "You are not escaping."
- Knock Knock (Execution)
- Latin: Tu bene te ipse defendisti. - English: "You've defended yourself well."
- Dura Lex Sed Lex (Execution)
The Lawbringer combines the features of a Heavy and a Vanguard Hero. Strong but extremely effective at counter-attacking.
- Difficulty: Hard
- Excellent Counter-Attacker
- Good at Disabling Enemies
- Attacks Can Cause Stun
- Keeps Enemies Off-Balance
Passive | Capture and upgrade control zones faster.
|Harsh Judgment |
Reduce target's stamina for a short moment
Passive | Killing a soldier grants you health and stamina.
|2||Righteous Deflection |
Passive | Parry to gain high damage reduction for a short time
|Fiat Lux ("let there be light")
Throw a flash grenade that blinds enemies for a few seconds.
Trade movement speed for better defense.
|3||Protected Revive |
Passive | Your revive is protected & grants allies health
|Pugno Mortis ("fist of death")
Throw an explosive projectile dealing damage over an area.Unlocked at level 17
Recover some of your health.
|4||Igneus Imber ("fiery storm") |
Several grenades that deal moderate damage over an area
Call a catapult strike over an area.
Passive | Regenerates your health when out of combat.
- Renown - Renown is balanced across activities
- Revenge Mode - Boosts Damage and Health. All Attacks are Uninterruptible. Parry and Throws knock enemies down. Attacks are Auto-Parried on activation.
- Impaling Stab - A successful Impaling Charge or Impaling Riposte will pin the target as Lawbringer pushes them back. Holding RMB (PC), RT (XB1) or R2 (PS4) will extend the duration of the impale. Impaling Charge will always come from the right side.
- Enhanced Side Light Attacks - Side Light Attacks are not interrupted when blocked.
- Stunning Top Heavy Attacks - Top Heavy Attacks will stun opponents briefly and drain stamina from the target. A Stunned opponent can't see your Guard.
- Unblockable Heavy Finisher - Heavy Finishers are all Unblockable.
- Shove - All Shove Attacks have Hyper Armor and initiates Chains as a Chain Opener, leading into any Second Attack of Lawbringer's Chains.
- Shove into the Long Arm - Shove can be followed up with the Long Arm. Input for Long Arm can be preemptively buffered while attempting a Shove.
- Swift Justice Finisher - A Light Attack can be inputted after any Top Heavy Finisher, including Blind Justice, for a guaranteed hit.
- Riposte Chain Openers - Light Riposte can act as a Chain Opener, leading into any Second Attack of Lawbringer's Chains.
(From Guard Mode)
|Armor Styles||Weapon Styles|
|Knights||Warden - Conqueror - Peacekeeper - Lawbringer - Centurion - Gladiator - Black Prior|
|Samurai||Kensei - Shugoki - Orochi - Nobushi - Shinobi - Aramusha - Hitokiri|
|Vikings||Raider - Warlord - Berserker - Valkyrie - Highlander - Shaman|
|Wu Lin||Tiandi - Jiang Jun - Nuxia - Shaolin|