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"Vikings call us the Arnar. The Samurai speak of Ankoku. And the Knights... You think us something that can be fought. Eagle. Darkness. Ally, enemy... Call us what you want. Look upon us now... in the flesh. It's already too late."

"Your leaders have fallen. Your lands belong to us. You lost. Behold my peace!"

"Now comes the age of the Khatun."


The Khatun are a playable hero class in For Honor.

Overview[]

The Khatun lead an invading Mongolian horde into Heathmoor, driven by Guljin’s vision of a peaceful Heathmoor freed from the petty wars that have plagued its inhabitants for so long. That the bloodshed fought for by the Knights, Vikings, and Samurai is pointless, and that the only real resolution for a peaceful Heathmoor... is one united under Guljin’s empire at any cost.

Preceded by their reputation as relentless fighters, the Khatun expect their opponents to cower behind their walls until they surrender. To make sure they do, they reward enemy cowardice while destroying all opposition with spectacular shows of strength. The Khatun will bring peace to Heathmoor and its inhabitants – whether they want it or not.

Armor[]

To be able to charge forward at their enemies with as much ruthless abandon as they do, the Khatun are just well-equipped enough while remaining light enough to sprint past their foes with their lamellar armour. Being from the frozen cold climates similar to that of the Vikings, they are wrapped up from head to toe, with fur lining their armour, especially around their neck.

Wearing the signature Mongolian upturned-tip boots and fur hat, the Khatun wear ghastly masks of metal to instill fear into anyone who ever has the chance to see their visage.

Weapon[]

Dual Turko-Mongol Sabers - A dual set of sabers, curved to allow its wielder to slice at enemies with brutal grace as they plow through enemy lines. Originally being used mostly for combat from horseback, the Khatun still make good use of them on-foot.

Known Khatun[]

  • Guljin
  • Khulan
  • Amar Amgalan
  • Baatar

Trivia[]

  • "Khatun" (ᠬᠠᠲᠤᠨ) is a Mongolic title for the female counterpart to a khan or a khagan, king and emperor.

Fighting Style[]

The Khatun are brutal, nimble warriors wielding dual sabers, overwhelming their enemies with unpredictable attacks that will mince lone foes. As frail as they can be, they do not charge forward too recklessly, as they will fend off enemy blades with forceful finesse. Once they have their blades dug into their opponent, they will make peace with their prey with a variety of methods, adjusting to the situation for optimal damage or protection.

  • Difficulty: Hard
  • Soft Feint Specialist
  • Relentless Assassin

Special Capabilities[]

  • Soft feint-filled kit that keeps the opponent guessing.
  • A charging stance in the form of Fear and Fury that has an All-Deflect guard.
  • Bloody Wrath that pins the opponent with varying follow-ups.

Perks[]

Available Perks for the Khatun can be viewed on the Perks page.

Feats[]

Tier 1st 2nd 3rd
1 Relentless

Passive | Soft Feints do not cost stamina

Relentless
Rush

Trigger to gain movement speed for a short duration.

1 - Rush
Bounty Hunter

Passive | Gain Health & Stamina when you kill another hero

BountyHunter Icon-0
2 Brutal

Passive | After hitting with any Bloody-Wrath Follow-Ups, your damage is increased for a short time

Brutal Feat
Inspire

Nearby allies deal more Damage, and soldiers fight faster.

2 - Inspire
Executioner's Respite

Passive | The base healing of Executions are increased by 50%.

ExecuteRespite Icon
3 Intimidating

Passive | When you kill a hero, gain an aura which increases dealt to nearby enemies for a short time

Intimidating
Tough as Nails

Passive | Raises max Health when unlocked.

ToughAsNails
Punch Through

Passive | Deal Block damage when an enemy blocks your attack

3 - Punch Through
4 Ultimate Punishment

Perform a quick Attack that leads to Bloody Wrath Follow-Ups

Ultimate Punishment
Arrow Storm

Aerial attack that deals medium damage in multiple areas.

4 - Arrow Storm-0
Regenerate

Passive | Regenerate your Health when out of combat

4 - Regenerate

Moveset[]

General[]

  • Renown: Assassin - Earn more Renown in 1vX fights, by killing enemy Heroes, and getting killing streaks to unlock your feats in a match. (non-Dominion/Breach gamemodes only)
  • Revenge Mode - Boosts Damage and Health. All Attacks are Uninterruptable. Parry and Throws knock enemies down. Attacks are Auto-Parried on activation.
  • Dodge: Deflect - Dodge in the direction of an incoming Attack just before impact to Deflect it. A deflect does not interrupt the incoming attack, but in trade grants a Hero access to unique follow-ups.

Hero Specific[]

  • Terrifying Soft Feint - Cancel the start-up of any Heavy Chain Attack and Steppes Ruler into a Light or Heavy attack from another direction to perform Dreadful Blow or Ominous Strike respectively, into Frightful Kick with the Guardbreak input, or into Fear and Fury with the Dodge input.
  • Fear and Fury Properties - During Fear and Fury, the Khatun will charge towards her target for up to 1 second, being able to swap targets at any time along with having an All-Deflect. Much like an All-Block, an All-Deflect allows the Khatun to Deflect attacks regardless of the incoming attack's direction. Take note that Fear and Fury has a Stamina entry cost.
    • Fear and Fury Entry - Perform a Dodge input during the start-up of a Heavy Chain Attack or Steppes Ruler, or during the recovery of any Attac, from Bloody Wrath, Wrathful Follow-ups and a missed Frightful Kick, to perform Fear and Fury.
    • Tempered Follow-Ups - After the first half of Fear and Fury, the Khatun can perform Rising Rage with a Light input from any direction, Angry Storm with the Zone input for a quick attack from the Left Guard, or Bloody Wrath with the Heavy input from any direction, or a dodge with the Dodge input.
  • Bloody Wrath - Bloody Wrath is an Unblockable move that can come from any side, and will pin the opponent upon landing. Can lead into a selection of follow-ups known as Wrathful Follow-ups.
    • Spared Wrath - After Bloody Wrath's pin, the Khatun will knock the target back, which can cause wallsplat. Performing any of the recovery cancels noted below will prevent the knock back from happening.
    • Wrathful Follow-ups - If Bloody Wrath lands, it can be cancelled into Priceless Control with the Light Input, Relentless Peace with the Heavy input or Ultimate Authority with the Zone input for guaranteed damage. Each move provides different options for the Khatun to use.
      • Priceless Control - Deals minor damage, but has a low recovery that places the Khatun in frame advantage.
      • Relentless Peace - Deals major damage to the opponent in two parts, while also extending the pin for an addition 1.6 seconds. If the opponent is killed during the first part, Relentless Peace will end early instead of playing out the full animation.
      • Ultimate Authority - Deals moderate damage in a wide arc and has Uninterruptible Stance which starts earlier into the attack than most instances of Uninterruptible Attacks.
    • Aborted Wrath - Bloody Wrath can be hard feinted during its start-up. After landing, Bloody Wrath can also be canceled into a Dodge with the Dodge input.
    • Wrathful Punishment - Bloody Wrath can be performed after a Parry, Guardbreak or Deflect with the Heavy input, but are modified with lower damage and varying speeds. Brutal Punishment (Parry) deals slightly less damage but is slower; Swift Punishment (Deflect) deals half the damage, is unfeintable, is faster and costs less Stamina; Fierce Punishment (Guardbreak) deals half the damage without any other change to its properties. Swift Punishment and Fierce Punishment are guaranteed.
  • Chain Openers - Zone Attack, Swift Wind Run, Steppes Ruler, Steppes Dweller, Dreadful Blow, Ominous Strike, Rising Rage and Angry Storm count as a Chain Opener.
    • Frightful Kick - After a landed Frightful Kick, perform a guaranteed Light Finisher, a Heavy Finisher or Fear and Fury with their respective inputs. Cannot chain on-miss.
  • Executable Zone - Unlike most other Zone Attacks, the Khatun is able to initiate an Execution if her Zone Attack deals the finishing blow. This does not apply to Angry Storm and Ultimate Authority.
  • Swift Wind Run - Swift Wind Run is a Sprint Attack using the Light input that strikes twice from the top. If the first hit lands, the second is guaranteed.
    • Steppes' Bluff - Steppes Ruler can be hard feinted or soft feinted into Fear and Fury during its start-up.
    • Enhanced Steppes Dweller - Steppes Dweller is not interrupted if blocked. Does not apply when blocked by a Superior Block.

Moves[]

(From Guard Mode)

Icon Legend

Type Name PC XB1 PS4
Eagle's Hunt LMB, LMB RB, RB R1, R1
Ravenous Eagle LMB, RMB RB, RT R1, R2
Wild Horse RMB, LMB RT, RB R2, R1
Horse Tamer RMB, RMB RT, RT R2, R2
Zone Attack LMB + RMB RB + RT R1 + R2
Steppes Ruler W + Space, RMB LS↑ + A, RT LS↑ + X, R2
Steppes Dweller A or D + Space, LMB LS← or LS→ + A, RB LS← or LS→ + X, R1
Swift Wind Run (Not in Guard Mode) ↑ + LMB LS↑ + RB LS↑+ R1
Dreadful Blow RMB cancel with different side LMB RT cancel with different side RB R2 cancel with different side R1
Ominous Strike RMB cancel with different side RMB RT cancel with different side RT R2 cancel with different side R2
Frightful Kick RMB cancel with MMB RT cancel with X R2 cancel with ▢
Fear and Fury RMB cancel with Space RT cancel with A R2 cancel with X
Rising Rage (During Fear and Fury) ← or ↑ or → + LMB LS← or LS↑ or LS→ + RB LS← or LS↑ or LS→ + R1
Angry Storm (During Fear and Fury) LMB + RMB RB + RT R1 + R2
Bloody Wrath (During Fear and Fury) ← or ↑ or → + RMB LS← or LS↑ or LS→ + RT LS← or LS↑ or LS→ + R2
Priceless Control (During Bloody Wrath) LMB RB R1
Relentless Peace (During Bloody Wrath) RMB RT R2
Ultimate Authority (During Bloody Wrath) LMB + RMB RB + RT R1 + R2
Swift Punishment , ← or ↑ or → + RMB , LS← or LS↑ or LS→ + RT , LS← or LS↑ or LS→ + R2
Brutal Punishment , ← or ↑ or → + RMB , LS← or LS↑ or LS→ + RT , LS← or LS↑ or LS→ + R2
Fierce Punishment MMB*, ← or ↑ or → + RMB X*, LS← or LS↑ or LS→ + RT ⬜*, LS← or LS↑ or LS→ + R2

Khatun/Gear

Executions[]

Ceaseless_Onslaught

Ceaseless Onslaught

Steppes_Sanction

Steppes Sanction

Bokh_Champion

Bokh Champion

Hack_The_Head

Hack The Head

Emotes[]

Passive Stance[]

Angry_Stomp

Angry Stomp

Battle_Roar

Battle Roar

Hopping_Stretch

Hopping Stretch

Did_I_Mix_These_Up

Did I Mix These Up

To_Victory

To Victory

Peaceful_Break

Peaceful Break

Fighting Stance[]

Let's_Fight_Already

Let's Fight Already

Kneel_Or_Die

Kneel Or Die

Mongolian_Pride

Mongolian Pride

For_the_Sky_Father

For the Sky Father

Sharpening_Iron

Sharpening Iron

Saber_Twirl

Saber Twirl

Executions[]

Requiescat_In_Pace

Requiescat In Pace

Rampage_Of_Ragnarok

Rampage Of Ragnarok

Cheaty_Flute

Cheaty Flute

Blow_Your_Own_Horn

Blow Your Own Horn

Harpy_Hey_Joe

Harpy Hey Joe

Lute_Not

Lute Not

Sylvan_Vaporization

Sylvan Vaporization

Horkos_Pharmakos

Horkos Pharmakos

Sylvan_Metamorphasis

Sylvan Metamorphasis

Revenant_Slayer

Revenant Slayer

Ulfhednar_Killer

Ulfhednar Killer

Shiryo_Avenger

Shiryo Avenger

Jiangshi_Banisher

Jiangshi Banisher

Minified_And_Put_Aside

Minified And Put Aside

Minified_And_Magnified

Minified And Magnified

Minified_And_Stomped

Minified And Stomped

Minified_And_Kicked_Away

Minified And Kicked Away

Wolf_Among_Sheep

Wolf Among Sheep

Ilma's_Scythe

Ilma's Scythe

Cane_You_Feel_It

Cane You Feel It

Brought_You_A_Gift

Brought You A Gift

Chimera_Salvation

Chimera Salvation

Blades_of_the_Vanguards

Blades of the Vanguards

Resounding_Defeat

Resounding Defeat

Deadly_Hare

Deadly Hare

Sylvan_Detachment

Sylvan Detachment

To_The_Great_Beyond

To The Great Beyond

Feast_Upon_The_Weak

Feast Upon The Weak

The_Masquerade_Is_Over

The Masquerade Is Over

Unquenchable_Wolf

Unquenchable Wolf


Farewell,_Chimera_Music_Box

Farewell, Chimera Music Box

Farewell,_Chimera_Zither

Farewell, Chimera Zither

Farewell,_Horkos_Bagpipe

Farewell, Horkos Bagpipe


Farewell,_Horkos_Violin

Farewell, Horkos Violin

Wrathful_Concision

Wrathful Concision

Willful_Concision

Willful Concision

Sorrowful_Concision

Sorrowful Concision

Artful_Concision

Artful Concision

Aegir's_Reach

Aegir's Reach

Anchors_Down

Anchors Down

Chill_Out

Chill Out

Death_Metal_Triangle

Death Metal Triangle

Fish_In_A_Barrel

Fish In A Barrel

Get_Whale_Soon

Get Whale Soon

Off_The_Hook

Off The Hook

The_Huntress'_Prey

The Huntress' Prey

Ran's_Bestowment

Ran's Bestowment

What_Goes_Around

What Goes Around

Just_Add_Oil

Just Add Oil

A_Plague_Unto_You

A Plague Unto You

Blow_Dart_Barrage

Blow Dart Barrage

Jorogumo's_Hunter

Jorogumo's Hunter

The_Spider's_Thrall

The Spider's Thrall

Gruesome_Punishment

Gruesome Punishment


Killing_Them_Frostly

Killing Them Frostly

Fear_Not_The_Darkness

Fear Not The Darkness

Kunai_Blast

Kunai Blast


Mjolnir's_Flight

Mjolnir's Flight

Tessenjutsu

Tessenjutsu

The_Assassin's_Blade

The Assassin's Blade


The_Ghost_&_The_Chosen

The Ghost & The Chosen

The_Solar_Flare

The Solar Flare

Voidfeather

Voidfeather


War_Weary

War Weary

Emotes[]

Passive Stance[]

The_Bard's_Instrument

The Bard's Instrument

Sword_In_The_Stone

Sword In The Stone

Ready_To_Rumble

Ready To Rumble

Volcanic_Destruction_Blast

Volcanic Destruction Blast

Jack_O_Lantern

Jack O Lantern

Leap_Of_Faith

Leap Of Faith

Penguin_Walk

Penguin Walk

Vortiger's_Ascent

Vortiger's Ascent

Shadows_of_the_Hitokiri

Shadows of the Hitokiri

Zhanhu's_Fire

Zhanhu's Fire

Dubious_Assessment

Dubious Assessment

One_Of_Your_Shrugs

One Of Your Shrugs

Howl_At_The_Moon

Howl At The Moon

Confused_Warrior

Confused Warrior

Skeptically_Swaying

Skeptically Swaying

Horkos_Grimoire

Horkos Grimoire

Sylvan_Book

Sylvan Book

Sylvan_Meditation

Sylvan Meditation

In_ChaRAHcter

In ChaRAHcter

Muscular_Archer

Muscular Archer

Muscular_Biceps

Muscular Biceps

Message_Board

Message Board

Sylvan_Panacea

Sylvan Panacea

Selfish_Drinker

Selfish Drinker

Chimera_Bagpipe

Chimera Bagpipe

Chimera_Music_Box

Chimera Music Box

Chimera_Violin

Chimera Violin

Chimera_Zither

Chimera Zither

Horkos_Bagpipe

Horkos Bagpipe

Horkos_Music_Box

Horkos Music Box

Horkos_Violin

Horkos Violin

Horkos_Zither

Horkos Zither

Odaiko

Odaiko

Raising_Glasses

Raising Glasses

Suspended_Gong

Suspended Gong

The_Bodhran

The Bodhran

The_Field_Drum

The Field Drum

Suspicious_Tumbleweed

Suspicious Tumbleweed

Elegant_Dance

Elegant Dance

The_Bard's_Triangle

The Bard's Triangle

Gryphon's_Fireside

Gryphon's Fireside

Boxing_Drill

Boxing Drill

Mad_Alchemist

Mad Alchemist

Stars_of_Destiny

Stars of Destiny

Boxing_Drill

Boxing Drill

Think_About_It

Think About It

My_Juggle_Act

My Juggle Act

Most_Wanted

Most Wanted

Think_About_It

Think About It

My_Juggle_Act

My Juggle Act

Most_Wanted

Most Wanted

A_Light_In_The_Dark

A Light In The Dark

Sun's_Out_Chair's_Out

Sun's Out Chair's Out

Dev_Handshake

Dev Handshake

Handle_With_Care

Handle With Care

Popcorn_Kick

Popcorn Kick

Follow_My_Lead

Follow My Lead

Snake_Crossing

Snake Crossing

Rocking_Horse

Rocking Horse

Rhythms_of_Shibu

Rhythms of Shibu

Absolute_Enthusiasm

Absolute Enthusiasm

Aftershock

Aftershock

Insatiable_Thirst

Insatiable Thirst

Ice_Fishing

Ice Fishing

Poultry_Power

Poultry Power

Ride_Of_The_Coconuts

Ride Of The Coconuts

Shovel_Drop

Shovel Drop

Slipping_Hazard

Slipping Hazard

Story_Time

Story Time

Surf's_Up

Surf's Up

Fighting Stance[]

Snowball_Fight!

Snowball Fight!

==Media==

Images[]

Stills

Background art

Concept art

Videos[]

Heroes
Knights Warden - Conqueror - Peacekeeper - Lawbringer -Centurion
Gladiator - Black Prior - Warmonger - Gryphon
Samurai Kensei - Shugoki - Orochi - Nobushi - Shinobi
Aramusha - Hitokiri - Kyoshin - Sohei
Vikings Raider - Warlord - Berserker - Valkyrie - Highlander
Shaman - Jormungandr - Varangian Guard
Wu Lin Tiandi - Jiang Jun - Nuxia - Shaolin - Zhanhu
Outlanders Pirate - Medjay - Afeera - Ocelotl - Khatun
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