For Honor Wiki
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The Harbor is a square map, with five recognizable locations, one set in each corner of the map and at the center. In the far corners are the Storehouse where the invaders have landed for their assault and the Barracks where the defendants come out to hold their ground. In the other two corners are the Lookout and Market. At the center of the map is a Trireme ship, a single docked ship where the main battle occurs atop its deck. Access between all these critical points are fluid, especially with the ziplines that are just above the Trireme deck, granting a speedy way to travel to either the Market or Lookout.
 
The Harbor is a square map, with five recognizable locations, one set in each corner of the map and at the center. In the far corners are the Storehouse where the invaders have landed for their assault and the Barracks where the defendants come out to hold their ground. In the other two corners are the Lookout and Market. At the center of the map is a Trireme ship, a single docked ship where the main battle occurs atop its deck. Access between all these critical points are fluid, especially with the ziplines that are just above the Trireme deck, granting a speedy way to travel to either the Market or Lookout.
   
With plenty of pitfalls and ledges on the map, be it as a drop one's own death or to initiate death upon a poor soul below, one should remain aware where they are on the map. The Market uniquely has a small pit of fire to be careful of.
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With plenty of pitfalls and ledges on the map, be it as a drop to one's own death or to initiate death upon a poor soul below, one should remain aware where they are on the map. The Market side of the map uniquely has small pits of fire to be careful of.
   
Battle ensues atop the deck of the Trireme, with soldiers beating at each other for an edge in the fight. One such brawl has ended with the other hanging by a rope around one ankle. Meanwhile, a single attacking soldier fights a defender between the Barracks and Lookout. Although for a moment, the attacker has an edge, the defender hauls the attacker overhead with his shield, throughing him down a wooden ramp that goes down to the Docks that surrounds the Trireme, knocking aside Attacking reinforcements who were trying to walk up this ramp. And as the Defender's reinforcement arrive, they nod to each other before giving out a yell.<!--Sitting on the side of a cliff, the central battlefield sits between two fortifications, the ramparts and the tower. There are ledges abound to push people off whether it is onto the battlefield or to the valley floor.
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Battle ensues atop the deck of the Trireme, with soldiers beating at each other for an edge in the fight. One such brawl has ended with the other hanging by a rope around one ankle. Meanwhile, a single attacking soldier fights a defender between the Barracks and Lookout. Although for a moment, the attacker has an edge, the defender hauls the attacker overhead with his shield, throwing him down a wooden ramp that goes down to the Docks that surrounds the Trireme, knocking aside Attacking reinforcements who were trying to walk up this ramp. And as the Defender's reinforcement arrive, they nod to each other before charging down the ramp.<!--Sitting on the side of a cliff, the central battlefield sits between two fortifications, the ramparts and the tower. There are ledges abound to push people off whether it is onto the battlefield or to the valley floor.
   
 
The main bridge to the tower interior has barricades with spikes to shove enemies onto and the tower balcony overlooks the valley. The upper courtyard has a horse rider path to the ramparts for easy access on one end, and the lower ruins have a crumbling path for access from the other. There are also courtyard and cliffside paths for easy access into the tower.
 
The main bridge to the tower interior has barricades with spikes to shove enemies onto and the tower balcony overlooks the valley. The upper courtyard has a horse rider path to the ramparts for easy access on one end, and the lower ruins have a crumbling path for access from the other. There are also courtyard and cliffside paths for easy access into the tower.
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== Trivia ==
 
== Trivia ==
 
*Harbor uniquely features ziplines from point B (Trireme Deck) to both point A (Lookout) and point C (Market), granting quick access to these side points that no other map offers.
 
*Harbor uniquely features ziplines from point B (Trireme Deck) to both point A (Lookout) and point C (Market), granting quick access to these side points that no other map offers.
**Although the zipline to the Lookout lands any warrior directly onto point, the zipline to the Market only brings them to a platform that is just above Point C, not in it.
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**Although the zipline to the Lookout lands any warrior directly onto point, the zipline to the Market only brings them to a platform that is just above Point C, not onto it.
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*As evident with its location name at Lake Eitrivatnen, the Harbor is set in the territory that is just West of the Blackstone Hills and North-West of Mt. Ignus.
   
 
== Sections ==
 
== Sections ==
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</gallery>
 
</gallery>
 
<!--Gallery-->{{Map Navbox}}
 
<!--Gallery-->{{Map Navbox}}
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[[de:Hafen]]
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 07:37, 13 August 2019

A port town on the shores of Lake Eitrivatnen, Harbor marks a key strategic location that members of the Black Prior once helped the Knights defend against their enemies.

Ruthless strategies helped them win battles against impossible odds. The port still holds immense strategic value for its location and continues to be a highly contested area.

Overview

The Harbor is a square map, with five recognizable locations, one set in each corner of the map and at the center. In the far corners are the Storehouse where the invaders have landed for their assault and the Barracks where the defendants come out to hold their ground. In the other two corners are the Lookout and Market. At the center of the map is a Trireme ship, a single docked ship where the main battle occurs atop its deck. Access between all these critical points are fluid, especially with the ziplines that are just above the Trireme deck, granting a speedy way to travel to either the Market or Lookout.

With plenty of pitfalls and ledges on the map, be it as a drop to one's own death or to initiate death upon a poor soul below, one should remain aware where they are on the map. The Market side of the map uniquely has small pits of fire to be careful of.

Battle ensues atop the deck of the Trireme, with soldiers beating at each other for an edge in the fight. One such brawl has ended with the other hanging by a rope around one ankle. Meanwhile, a single attacking soldier fights a defender between the Barracks and Lookout. Although for a moment, the attacker has an edge, the defender hauls the attacker overhead with his shield, throwing him down a wooden ramp that goes down to the Docks that surrounds the Trireme, knocking aside Attacking reinforcements who were trying to walk up this ramp. And as the Defender's reinforcement arrive, they nod to each other before charging down the ramp.

Trivia

  • Harbor uniquely features ziplines from point B (Trireme Deck) to both point A (Lookout) and point C (Market), granting quick access to these side points that no other map offers.
    • Although the zipline to the Lookout lands any warrior directly onto point, the zipline to the Market only brings them to a platform that is just above Point C, not onto it.
  • As evident with its location name at Lake Eitrivatnen, the Harbor is set in the territory that is just West of the Blackstone Hills and North-West of Mt. Ignus.

Sections

  • Storehouse
  • Market
  • Trireme Deck
  • Lookout
  • Barracks
  • Docks
Maps
Ashfeld The Ring Icon Sentinel The Shard Icon Forge Icon Cinder Mill Icon Cathedral Icon Citadel Gate Secluded Keep Icon Harbor Icon Walled City Icon
Myre The Sanctuary Icon Beachhead Icon Market Town Icon Temple Garden Forest Sanctuary Bridge Tower Ruin Overwatch Icon CanopyIcon Kazan Castle Icon
Valkenheim The Pit Icon Gauntlet Icon Viking Village Icon High Fort River Fort Icon Ship Yard Icon Canyon Icon Hallowed Bastion Icon StorrStronghold
Heathmoor Belvedere icon QiangPass