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{{Map_Infobox
 
{{Map_Infobox
 
|image1 = [[File:Forge.jpg]]
 
|image1 = [[File:Forge.jpg]]
|faction = [[Knight]]
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|faction = [[Knight]]
 
|available_modes = [[File:Duel.png|40px|link=Duel]][[File:Brawl.png|40px|link=Brawl]][[File:Deathmatch.png|40px|link=Skirmish]][[File:Deathmatch.png|40px|link=Elimination]][[File:Dominion.png|40px|link=Dominion]]
 
|available_modes = [[File:Duel.png|40px|link=Duel]][[File:Brawl.png|40px|link=Brawl]][[File:Deathmatch.png|40px|link=Skirmish]][[File:Deathmatch.png|40px|link=Elimination]][[File:Dominion.png|40px|link=Dominion]]
|traps = None
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|traps = None
 
|hazards = Cliff Ledges, Molten Metal Vat, Hammers
 
|hazards = Cliff Ledges, Molten Metal Vat, Hammers
 
|weather = [[File:Dusk.png|40px|link=Dusk]]
 
|weather = [[File:Dusk.png|40px|link=Dusk]]
|myre_weather = [[File:Foggy Dawn.png|40px|link=Foggy Dawn]]
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|myre_weather = [[File:Foggy Dawn.png|40px|link=Foggy Dawn]]
|valkenheim_weather = [[File:Snowy Day.png|40px|link=Snowy Day]]}}
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|valkenheim_weather = [[File:Snowy Day.png|40px|link=Snowy Day]]
  +
}}
   
 
Very few industries remain in Ashfeld, but the nonstop war machine has a constant need for steel. Weapons, armor, and even the currency all require metal to be melded.
   
 
Forges dot the landscape, and they need to work both day and night to meet the unending demand of war. Control the Forge and you will control the tide of war. But be careful, the Forge can be a very dangerous place in its own right.
Very few industries remain in Ashfeld, but the nonstop war machine has a constant need for steel. Weapons, armor, and even the currency all require steel.
 
 
Forges dot the landscape, and they need to work all day to meet the unending demand. Control the Forge and you will control the tide of war. But be careful, the Forge can be a very dangerous place.
 
   
 
== Overview ==
 
== Overview ==
The Forge is one giant path with a single side path at the side. From one end of the Forge is the courtyard that holds the gate that leads to the rest of the village. Warriors can go down the main path by following the mine tracks to the other side of the map. When they reach the other side, they'll find themselves in the old sewer access and the sewer breach from which soldiers will pour. An alternate method to traverse is the side path, first by turning up past the eagle statue and into the foundry with its pit of molten metal. Warriors will then pass through the central workshop where hammers are hard at work pounding away at metal. On the other side is the waterwheel, which powers the factory.
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The Forge is one giant linear map with the single wide stretch of land along the cliffside that serves as the main battlefield, and another stretch serving as the side lane. The main battlefield is where the mine tracks are, and soldiers can follow them to reach the other side of the map. Attackers have breached the sewers to raid the Forge, while Defenders have come out of the village to defend.
   
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The side path is where the important forgery lie, between the foundry to the central workshop to the watermill. The foundry is where the smelting and forging of steel happens, so there are pits of molten metal that will incinerate anyone who falls into them. In the central workshop, any unfortunate victim who stands under the working hammers will be crushed. And with a bridge built over the water wheels that power the forgeworks, warriors need to be careful not to fall off into the churning waters below.
In Dominion, attackers cannot lay siege to the factory directly as it resides in a village on the side of a cliff. Instead, they found an alternate method in, via the old sewers. The defenders may have even seen it coming if they looked through any of the grates in the ground. The attackers stack barrels of gunpowder against the final grate, tossing a torch onto the barrels and detonating them. The explosion catches the attention of the defenders who immediately prepare for battle as attackers pour out of the sewers.
 
  +
 
In Dominion, attackers cannot lay siege to the factory directly as it resides in a village on the side of a cliff. Instead, they found an alternate method in, via the old sewers. The defenders may have even seen it coming if they looked through any of the grates in the ground. The attackers stack barrels of gunpowder against the final grate, tossing a torch onto the barrels and detonating them. The explosion catches the attention of the defenders who immediately prepare for battle as attackers pour out of the sewers.
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== Trivia ==
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[[File:For Honor the Forge Soldier Sidelane.png|thumb|220x220px]]
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*The Forge is currently the only other map than Citadel Gate which spawns [[Soldiers]] outside the Midlane (B). In the Forge's case, one set of Soldiers fight off in the Central Workshop that is between Zone A and Zone C. Another fights just outside the Attacker's Spawn at the Old Sewer Access.
   
 
== Sections ==
 
== Sections ==
 
* Attacker sewer breach
 
* Attacker sewer breach
* old sewer access
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* Old sewer access
* mine track mid
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* Mine track mid
* mine track attacker
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* Mine track attacker
* mine track defender
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* Mine track defender
 
* Eagle statue
 
* Eagle statue
 
* Defender courtyard
 
* Defender courtyard
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For Honor Season 2- Forge Map Preview -US-
 
For Honor Season 2- Forge Map Preview -US-
 
</gallery>{{Map Navbox}}
 
</gallery>{{Map Navbox}}
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[[de:Schmiede]]

Latest revision as of 11:26, 6 August 2019


Very few industries remain in Ashfeld, but the nonstop war machine has a constant need for steel. Weapons, armor, and even the currency all require metal to be melded.

Forges dot the landscape, and they need to work both day and night to meet the unending demand of war. Control the Forge and you will control the tide of war. But be careful, the Forge can be a very dangerous place in its own right.

Overview

The Forge is one giant linear map with the single wide stretch of land along the cliffside that serves as the main battlefield, and another stretch serving as the side lane. The main battlefield is where the mine tracks are, and soldiers can follow them to reach the other side of the map. Attackers have breached the sewers to raid the Forge, while Defenders have come out of the village to defend.

The side path is where the important forgery lie, between the foundry to the central workshop to the watermill. The foundry is where the smelting and forging of steel happens, so there are pits of molten metal that will incinerate anyone who falls into them. In the central workshop, any unfortunate victim who stands under the working hammers will be crushed. And with a bridge built over the water wheels that power the forgeworks, warriors need to be careful not to fall off into the churning waters below.

In Dominion, attackers cannot lay siege to the factory directly as it resides in a village on the side of a cliff. Instead, they found an alternate method in, via the old sewers. The defenders may have even seen it coming if they looked through any of the grates in the ground. The attackers stack barrels of gunpowder against the final grate, tossing a torch onto the barrels and detonating them. The explosion catches the attention of the defenders who immediately prepare for battle as attackers pour out of the sewers.

Trivia

For Honor the Forge Soldier Sidelane
  • The Forge is currently the only other map than Citadel Gate which spawns Soldiers outside the Midlane (B). In the Forge's case, one set of Soldiers fight off in the Central Workshop that is between Zone A and Zone C. Another fights just outside the Attacker's Spawn at the Old Sewer Access.

Sections

  • Attacker sewer breach
  • Old sewer access
  • Mine track mid
  • Mine track attacker
  • Mine track defender
  • Eagle statue
  • Defender courtyard
  • Foundry
  • Central workshop
  • Waterwheel
Maps
Ashfeld The Ring Icon Sentinel The Shard Icon Forge Icon Cinder Mill Icon Cathedral Icon Citadel Gate Secluded Keep Icon Harbor Icon Walled City Icon
Myre The Sanctuary Icon Beachhead Icon Market Town Icon Temple Garden Forest Sanctuary Bridge Tower Ruin Overwatch Icon CanopyIcon Kazan Castle Icon
Valkenheim The Pit Icon Gauntlet Icon Viking Village Icon High Fort River Fort Icon Ship Yard Icon Canyon Icon Hallowed Bastion Icon StorrStronghold
Heathmoor Belvedere icon QiangPass