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"In desperate times, conscripted criminals refill our ranks. Sometimes, however, you find a diamond in the rough. The most elite earn their name: Conquerors. Strong as a battering ram, resilient as a fortress gate, their flail is as dangerous to the wielder as it is to the enemy. But in the right hands it becomes... unstoppable."


Conquerors are a playable hero class in For Honor.

Overview

Ex-prisoners and forced conscripts who have risen to the rank of elite soldier. Originally pressed into military service as sword fodder, those who are skilled enough to survive are promoted out of the rank and file and given heavy infantry training. They are heavily armored warriors, relying on a defensive style with their Heater Shield and their massive flails to whittle away at their opponents until they fall under the Conquerors’ massive onslaught. Climbing from the lowest ranked to this prestigious role in the Knight’s forces, Conquerors have earned the respect of their peers through determination and feats of arms.[1]

Armor

The default Conqueror wears an Enclosed Helm, as well as steel spaulders and a pair of poleyns.  They wear a leather jerkin with some visible plating as well as a decorated cloth scapular.  Their forearms are wrapped in steel chain and manacles.

Weapon

Footman's Flail & Heater Shield - The flail is one of the most vicious weapons used by the heavy infantry of the Iron Legion. They are made of heavy iron chains linking a stout wooden handle to a massive steel-spiked ball. The flail inflicts massive wounds through concussion as it crushes both armor and bones. In their off-hand, they use the Heater Shield both for offense and defense.

Footman's Flail

Trivia

  • The Conqueror's default armor is one of an older design, circa 11th to 13th century.
    • This is supported by their Enclosed helm, which was mostly worn during the Crusades, and the usage of shields, which were not used by later knights due to armor technology advancement.
    • Contrary to popular media, the garment worn by the Conqueror is not a surcoat, like those worn by crusader knights.  Rather, the vestment is based on a monastic scapular, and apron-like garment worn by clergy.
  • According to many historians, the version of the flail used in the game was not common in medieval combat, but may have existed.
    • There were two versions of the flail: the haft, chain and metal striking head that is known most in pop culture and the two-handed haft, chain and cylindrical wooden head. The latter of the two, also known as a threshal after the agricultural tool, was a popular peasants' weapon during Hussite rebellion, favored for its ability to unseat a mounted knight.
    • Most examples of the short-handled flail found in museums are claimed to be fakes. In support of this, flail seen in medieval artworks are typically in artwork that include dragons and other mythical elements, making it more likely that this version of the flail was more fiction than reality. Artpieces and manuscripts that were later found did show the metal-head flail existed, however in more specific and uncommon cases. 
    • The more practical explanation of why the metal-head flail wouldn't have been used is because of the incredible difficulty that would come with using the weapon effectively without accidentally hurting oneself. However, this disadvantage could be bypassed with the proper use of the flail (eg. keep on swinging in circular motions, preventing the flail head from hitting oneself) and wearing good armor so that being hit by one own's metal weight wouldn't hurt as much.
      • There is also the case where one cannot block or parry with the metal-head flail. This could be bypassed with the use of a shield in the offhand, as the Conqueror does. 
    • The use of sticks, and not a metal weight, has seen use in other cultures, such as the Nunchaku and three-section staff. However, metal weights on chains have been seen in weapons like the meteor hammer.
  • Prior to the Marching Fire update, the Female conqueror had her quotes between Shield Bash and Full Block Stance switched.
  • Conqueror was the only pre-year three heavy class Hero capable of switching gender, as the other three (Shugoki, Warlord, Jiang Jun) were locked as Male.

Executions

  • The name for the "Garrote" Execution means "to kill someone by strangulation, typically with a iron collar or rope/wire."
  • The Pop Top Execution was known as the Bash 'N' Dash in the game's alpha.
  • The name for the "Feros Ferio" Execution is the motto for Clan Chisholm, a highland Scottish clan. The motto translates to "I am fierce with fierceness."
  • The name for the "Pugilism" Execution refers to the sport of boxing, especially bare-knuckle boxing and possibly Ancient Greek boxing, both of which are the original form of modern day boxing.
  • The "Qui ferit non errat" execution directly translates to "He who strikes does not err." The term "err" means "to make a mistake" or "to wander."

Quotes[2]

  • Latin: "Te occidam!" - English: "I will kill you!"
    • Shield Bash or Shield Uppercut
  • Latin: "Te affligam!" - English: "I will crush you!"
    • Full Block Stance or Mongrels Charge Execution
  • Latin: "Effugisse debes!" - English: "You should've fled!"
    • Male Conqueror, Rowdy Sentence execution
  • Latin: "Consta, id minus nocebit." - English: "Stay still, it'll hurt less."
    • Female Conqueror, Rowdy Sentence execution

Fighting Style

Conquerors are heavily armored fighters armed with a flail and a heater shield. They destabilize and overcome enemies through multiple defensive abilities and relentless attacks.

  • Difficulty: Medium
  • Defensive Fighting and ability to infinitely combo
  • Full-block stance which guarantees a heavy counter when hit

Special Capabilities

  • Heavies cannot be feinted, but can be soft-feinted into a Shield Bash or Full Block Stance
  • Full Block Stance that blocks incoming attacks and can be used to perform a counter-attack
  • Infinite Attack Chains that allows for relentless offense

Perks

Available Perks for the Conqueror can be viewed on the Perks page.

Feats

Tier 1st 2nd 3rd
1 Speed Revive

Passive | Rapidly revive fallen teammates.

Unlocked at level 1
1 - Speed Revive.png
Conqueror

Passive | Capture and upgrade control zones faster.

Unlocked at level 5
Conqueror-1.png
Body Count

Passive | Killing soldier grants you health and stamina.

Unlocked at level 13
1 - Body count.png
2 Juggernaut

Trade movement speed for better defense.

Unlocked at level 1
2 - Juggernaut.png
Shield Basher

Passive | Shield based attacks now deal damage.

Unlocked at level 7
ShieldBasher.png
Fiat Lux ("let there be light")

Throw a flash grenade that blinds enemies for a few seconds.

Unlocked at level 15
FiatLux-0.png
3 Punch Through

Passive | Deal damage on blocked attacks.

Unlocked at level 1
3 - Punch Through.png
Heal on Block

Passive | Blocking regenerates your health.

Unlocked at level 9

HealOnBlock.png
Pugno Mortis ("fist of death")

Throw an explosive projectile dealing damage over an area.

Unlocked at level 17
PugnoMortis-2.png
4 Dauntless

Your actions can't be interrupted for a short duration.

Unlocked at level 1
Dauntless-0.png
Regenerate

Passive | Regenerates your health when out of combat.

Unlocked at level 11
4 - Regenerate.png
Catapult

Call a catapult strike over an area.

Unlocked at level 19

4 - Catapult.png

Moveset

General

  • Renown: Heavy - Earn more Renown by assisting or saving Heroes, and holding objectives to unlock your feats in a match. (non-Dominion/Breach gamemodes only)
  • Revenge Mode - Boosts Damage and Health. All Attacks are Uninterruptible. Parry and Throws knock enemies down. Attacks are Auto-Parried on activation.
  • Defense: Static - Your Guard Stance remains active in the direction you designate. Unlike most other Static Guard Heroes, Conqueror also has Superior Block Dodges.

Hero Specific

  • Superior Block Dodges - Forward, Left, and Right Dodges have Superior Block property in the direction of the Dodge.
  • Mobile Full Block Stance - When holding C (PC) or RS↓ (XB1, PS4), Conqueror will enter a Full Block Stance. Conqueror is able to move while in this stance, but is unable to initiate Attacks or Dodge.
    • Full Block Stamina Costs - While there is an initial Stamina cost, Stamina will regenerate as normal, only pausing briefly upon blocking an attack. Blocking also does not cost Stamina, unlike other Full Block Stances.
    • Fast Flow into Full Block Stance - Hold C (PC) or RS↓ (XB1, PS4) after any Attack or during the start-up of a Chain Heavy or Shield Bash Mixup to immediately enter Full Block Stance.
  • Shield Bash Mix Up - After a Chain Light or Heavy or Zone Attack, press X (XB1), ⬜ (PS4) or MMB (PC) to perform a Bash that can wallsplat opponents.
    • Shield Bash Mix Up Cancel - Unlike other unchargeable bashes, Shield Bash Mix Up can be cancelled during its start-up with B (XB1), ◯ (PS4) or E (PC).
  • Bash and Superior Block Follow-ups - Upon performing a Bash or successfully blocking an attack with either a Superior Block Dodge or Full Block Stance, Conqueror can follow-up with one of two attacks: Flail Uppercut or Scuttage Collection. Both are Unblockable and guaranteed on the target.
    • Flail Uppercut - After performing one of the above actions, press RT (XB1), R2 (PS4) or RMB (PC) to initiate Flail Uppercut. Flail Uppercut is able to execute the target.
    • Scuttage Collection - After performing one of the above actions, press RB (XB1), R1 (PS4) or LMB (PC) to initiate Scuttage Collection. Scuttage Collection hits in a 360-degree trajectory.
    • Follow-up Chain Openers - Flail Uppercut and Scuttage Collection are able to chain into a Chain Light or Heavy, but not Shield Bash Mix Up.
  • Charged Heavy - Heavy can be charged into an Unblockable Attack by holding Heavy, with a fully charged Heavy being represented by magenta visual effect. The charge can be maintained through guard direction changes.
    • Charged Heavy Cancel - Cancel a Charge by pressing E (PC), B (XB1) or ◯ (PS4), or by dodging or performing a Guardbreak, during the Charging phase.
    • Charge Stamina Costs - Charging an attack does not consume stamina, as Stamina regenerates normally. Stamina costs of the attack is consumed when released.
    • Charged Heavy Opener - Charged Heavy counts as a normal Heavy Opener, thus can lead into a chain light or heavy, or into Shield Bash Mix Up. Also means a Charged Heavy can be cancelled into Full Block stance during its start-up and recovery.
  • Unblockable Chain Heavy Attacks - Chained Heavy Attacks are Unblockable.
  • Light Attack Momentum Mixup - Chain Light Attacks initiated from the same direction as the previous attack don't have momentum, thus are slower than Chain Light Attacks coming from a different direction.
  • Zone Attack Opener - Zone Attack functions as a Chain Opener, leading into a chain light or heavy or Shield Bash Mix Up.

Moves

(from Guard Mode)

Icon Legend

Type Name PC XB1 PS4
Unblockable icon.png Charging Heavy Attack Hold RMB Hold RT Hold R2
Chain Attack icon.png Conscript's Attrition Infinite icon.png LMB or RMB Infinite icon.png RB or RT Infinite icon.png R1 or R2
Zone Attack LMB + RMB RB + RT R1 + R2
Full Block Stance icon.png Full Block Stance C RS ↓ RS ↓
Unblockable icon.pngKnocked Down icon.png Charging Shield Crush (Not In Guard Mode) ↑ + MMB LS ↓ + X LS ↑ + ⬜
Unblockable icon.pngPush Back icon.png Shield Bash A or W or D + Space, MMB LS ↑ or → or ← + A, X LS ↑ or → or ← + X, ⬜
Unblockable icon.pngPush Back icon.png Shield Bash Mix Up (Chain Light or Heavy, or Zone) MMB X
Unblockable icon.png Flail Uppercut (after Superior Block or Bash) RMB RT R2
Unblockable icon.png Scuttage Collection (after Superior Block or Bash) LMB RB R1

Executions

Requiescat_In_Pace

Requiescat In Pace

Rampage_Of_Ragnarok

Rampage Of Ragnarok

Cheaty_Flute

Cheaty Flute

Blow_Your_Own_Horn

Blow Your Own Horn

Harpy_Hey_Joe

Harpy Hey Joe

Lute_Not

Lute Not

Sylvan_Vaporization

Sylvan Vaporization

Horkos_Pharmakos

Horkos Pharmakos

Sylvan_Metamorphasis

Sylvan Metamorphasis

Revenant_Slayer

Revenant Slayer

Ulfhednar_Killer

Ulfhednar Killer

Shiryo_Avenger

Shiryo Avenger

Jiangshi_Banisher

Jiangshi Banisher

Minified_And_Put_Aside

Minified And Put Aside

Minified_And_Magnified

Minified And Magnified

Minified_And_Stomped

Minified And Stomped

Minified_And_Kicked_Away

Minified And Kicked Away

Wolf_Among_Sheep

Wolf Among Sheep

Ilma's_Scythe

Ilma's Scythe

Cane_You_Feel_It

Cane You Feel It

Brought_You_A_Gift

Brought You A Gift

Chimera_Salvation

Chimera Salvation

Blades_of_the_Vanguards

Blades of the Vanguards

Resounding_Defeat

Resounding Defeat

Deadly_Hare

Deadly Hare

Sylvan_Detachment

Sylvan Detachment

To_The_Great_Beyond

To The Great Beyond

Feast_Upon_The_Weak

Feast Upon The Weak

The_Masquerade_Is_Over

The Masquerade Is Over

Unquenchable_Wolf

Unquenchable Wolf


Farewell,_Chimera_Music_Box

Farewell, Chimera Music Box

Farewell,_Chimera_Zither

Farewell, Chimera Zither

Farewell,_Horkos_Bagpipe

Farewell, Horkos Bagpipe


Farewell,_Horkos_Violin

Farewell, Horkos Violin

Wrathful_Concision

Wrathful Concision

Willful_Concision

Willful Concision

Sorrowful_Concision

Sorrowful Concision

Artful_Concision

Artful Concision

Aegir's_Reach

Aegir's Reach

Anchors_Down

Anchors Down

Chill_Out

Chill Out

Death_Metal_Triangle

Death Metal Triangle

Fish_In_A_Barrel

Fish In A Barrel

Get_Whale_Soon

Get Whale Soon

Off_The_Hook

Off The Hook

The_Huntress'_Prey

The Huntress' Prey

Ran's_Bestowment

Ran's Bestowment

What_Goes_Around

What Goes Around

Just_Add_Oil

Just Add Oil

Emotes

Passive Stance

The_Bard's_Instrument

The Bard's Instrument

Sword_In_The_Stone

Sword In The Stone

Ready_To_Rumble

Ready To Rumble

Volcanic_Destruction_Blast

Volcanic Destruction Blast

Jack_O_Lantern

Jack O Lantern

Leap_Of_Faith

Leap Of Faith

Penguin_Walk

Penguin Walk

Vortiger's_Ascent

Vortiger's Ascent

Shadows_of_the_Hitokiri

Shadows of the Hitokiri

Zhanhu's_Fire

Zhanhu's Fire

Dubious_Assessment

Dubious Assessment

One_Of_Your_Shrugs

One Of Your Shrugs

Howl_At_The_Moon

Howl At The Moon

Confused_Warrior

Confused Warrior

Skeptically_Swaying

Skeptically Swaying

Horkos_Grimoire

Horkos Grimoire

Sylvan_Book

Sylvan Book

Sylvan_Meditation

Sylvan Meditation

In_ChaRAHcter

In ChaRAHcter

Muscular_Archer

Muscular Archer

Muscular_Biceps

Muscular Biceps

Message_Board

Message Board

Sylvan_Panacea

Sylvan Panacea

Selfish_Drinker

Selfish Drinker

Chimera_Bagpipe

Chimera Bagpipe

Chimera_Music_Box

Chimera Music Box

Chimera_Violin

Chimera Violin

Chimera_Zither

Chimera Zither

Horkos_Bagpipe

Horkos Bagpipe

Horkos_Music_Box

Horkos Music Box

Horkos_Violin

Horkos Violin

Horkos_Zither

Horkos Zither

Odaiko

Odaiko

Raising_Glasses

Raising Glasses

Suspended_Gong

Suspended Gong

The_Bodhran

The Bodhran

The_Field_Drum

The Field Drum

Suspicious_Tumbleweed

Suspicious Tumbleweed

Elegant_Dance

Elegant Dance

The_Bard's_Triangle

The Bard's Triangle

Gryphon's_Fireside

Gryphon's Fireside

Fighting Stance

Snowball_Fight!

Snowball Fight!

Executions

Clarent

Clarent

Benedicto_Militis

Benedicto Militis

Death_By_Catapult

Death By Catapult

Emotes

Passive Stance

Down_The_Hatch!_(Knight)

Down The Hatch! (Knight)

Rub_Salt_In_The_Wound_(Knight)

Rub Salt In The Wound (Knight)

Banner_Of_Arms_(Knight)

Banner Of Arms (Knight)

Media

Images

Model

Stills

Videos

External links

References

Heroes
Knights Warden - Conqueror - Peacekeeper - Lawbringer -Centurion
Gladiator - Black Prior - Warmonger - Gryphon
Samurai Kensei - Shugoki - Orochi - Nobushi
Shinobi - Aramusha - Hitokiri - Kyoshin
Vikings Raider - Warlord - Berserker - Valkyrie
Highlander - Shaman - Jormungandr
Wu Lin Tiandi - Jiang Jun - Nuxia - Shaolin - Zhanhu
The Outlanders Pirate - ??? - ???
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