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{{Map_Infobox |image1 = [[File:Beachhead.jpg]] |
{{Map_Infobox |image1 = [[File:Beachhead.jpg]] |
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|faction = [[Samurai]] |
|faction = [[Samurai]] |
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− | |available_modes = [[File:Duel.png|40px|link=Duel]][[File:Brawl.png|40px|link= |
+ | |available_modes = [[File:Duel.png|40px|link=Duel]][[File:Brawl.png|40px|link=Brawl]][[File:Deathmatch.png|40px|link=Skirmish]][[File:Deathmatch.png|40px|link=Elimination]][[File:Dominion.png|40px|link=Dominion]] |
|traps = None |
|traps = None |
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|hazards = Moat, Spikes |
|hazards = Moat, Spikes |
Revision as of 14:39, 4 August 2018
There was once a grand fortress of solitude and respite. Built into the mountain with structures that consume the landscape, it remains a picturesque view from afar.
Invaders can only arrive by boat on the banks of this fortress making it an extremely defensible position, a desirable stronghold for any army hoping to gain the upper hand in battle.
Overview
The sea fort is built around the bailey leading to the gate with the stronghold inside holding the defending forces. However, bombardment has damaged the walls and created debris that can serve as ramps up to them. Warriors can cross between the two sections of the walls, running from the armory to the ballista, through the center or take the path running along the rampart.
In Dominion, the fortress is under siege. Attacking ships come crashing onto the shore, soldiers leaping off. The defenders see these ships and begin to close the gates as archers try to provide cover fire. Ships behind them carrying catapults open fire, the flaming rocks impacting the top of the gate, damaging it and causing it to fall open. Left with no other choice the defending forces rush out to meet the invading force.
Sections
- Stronghold
- Gates
- Armory
- Ramparts
- Ballista
- Breach assault
- Boats
Maps | ||
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Ashfeld | ||
Myre | ||
Valkenheim | ||
Heathmoor |