Anybody else notice that I’m the beginning of most fights you’re not gaining any revenge no matter how much you block and parry especially in 1v2 situation or higher and then it only starts gaining when health gets to critical
Well nuxia is pretty effective with her heavies if you implement the guard trap and keep your opponent guessing but I think if they added that mechanic to all assassins you would see a much greater output of heavies rather than light spams same goes for all other mechanics added in to the game
Anybody else notice that I’m the beginning of most fights you’re not gaining any revenge no matter how much you block and parry especially in 1v2 situation or higher and then it only starts gaining when health gets to critical
Some perks are good but not every character can get them thus limiting how customizable you can make a character to your own play style
I would love for the raider to have an execution where he cleaves someone in half lower body and upper body
I just want to get your opinion on the gear stat vs. perk system because in my eyes the gear stats helped to balance stats for character with weaker defense while now with no defense boost of any kind and no help from the perks I feel as though before at my best focused game I could take on at best 3 fighters at a time but now I’m doing good if I can fight one person without going into critical health.